Hack&Slash Frontier User Reviews

Is Hack&Slash Frontier Safe?

Not enough ratings yet to assess Hack&Slash Frontier.

Is Hack&Slash Frontier Legit?

Hack&Slash Frontier appears legitimate, with a few gaps. AppsHunter Legitimacy Score for Hack&Slash Frontier is 65/100.

Based on 65 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Big upgrade from speed junkies. Hope it grows even more.

Unlocking a ridiculous amount of classes, combine unique class skills with a huge list of passive skills to power them even farther, random stats on weapons and armor adds for more customization, some items have skills or random stats so great you ignore the bad default item stats. Arenas is a nice addition but I still crave a little more in the unique game mode department. Unfortunately, like it’s previous game the English translation left some words blank, some can be figured out with time and equipping/ unequip but those without flat stat adjustments are near impossible to tell. Disassembling is still a mess as well, sweet your constantly getting new gear, bad you still have to manually review and check each item you want to keep. When you get 50+ new items each log in, a disassemble all items without max# random stats or items that have no random stats above rare rank would be a amazing. Wish I would have known this developer made this game sooner as I’m sad it took so long to find.
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add game save to all ur games man

u really need to add a game save if u want your games to start going man

Confusing

Lots of passive skills have ‘orange circle + #%’. What does that mean?

For each stat need to show help text on what it means.

Bug = many times I’ll turn on Auto / Background mode > I’ll come back a few hours later > I don’t receive any idle rewards.

I really enjoy

I give the 4* similar to some other reviews … simply because the passives in the game are lacking real tool tips to explain what they do.

If the dev actually adds proper tooltips so we could probably theory craft our builds better, we’d probably have more build options. Right now there’s a few that I’ve figured out and improved my clear speed but guessing if something works and waiting to test it takes a lot of time.

Skills have less of an issue but need to be addressed as well. The balance on from skills to weapons is currently lacking, however this could be due to me not being able to maximize them due to lacking tooltips. It seems we’re in a race for time to clear yet skill caster especially the debuff/mage specialists still do more damage via slapping the enemy then they do with skills since cooldown on skills is so much higher then the speed at which my weapon slaps at.
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Enjoyable but confusing

Overall i enjoyed playing. I like the pacing, allowing short daily play, and then come back to it. I also like the monetization strategy - fast forwards can be earned through play, ads, or outright bought.

The confusing part comes in a few places. First is the passives. Some are obvious, others seem broken. One says “+20%”. 20% what? It looks like it doesn’t do anything at all. Second is the way damage works. Weapons use a percent of your stats, like 30% attack, 50% def, 20% hp. This is unique, and i want to like it, but all your gear adds HP/Def, so going high attack weapons is pointless.

Im still progressing but i find lack of community (Discord?), minimal help, in game frustrating.
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Decent

Game has no introduction to mechanics. Many relics are missing names of stats, just say 30%… 30% what? The maximum level is 9999 then experience doesn’t add anymore. There is no account save or account name. There is no leaderboard or arena. Game has nice potential and was fun after i figured it out and before hitting max level.
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Decent

At first i uninstalled because no introduction to game mechanics or clear account save, but i reinstalled and tried again. I figured it out and do enjoy it.

Poor

No introduction, just drops you straight in game without any guidance. No account really. No system to compare/compete with others.