Unique and absorbing
This game is unlike any other adventure game I have ever played, combining a mystery adventure, puzzles, a new take on the sci-fi genre.
Think Myst meets WH4K crossed with Simon the Sorcerer.
Think Myst meets WH4K crossed with Simon the Sorcerer.
Love It
I have been playing this type of game since the early 80’s. If memory serves I think I began with ‘Bored of the Rings’ on the ZX Spectrum. So I am very happy to see quality games like this arriving for iOS.
VERY DIFFICULT
This game is brilliantly crafted, the mountaintop of Interactive Fiction. I found it to be very difficult and time consuming. I’ve considered myself to be fairly adept at Interactive fiction, but I eventually had to resort to walkthroughs, as I had run out of personal time (and energy) to play this.
The play is fair, creative, forgiving and well written. The alchemical aspect, as well as the unique time-space malleability make for a world with almost an almost dizzying array of options, and a dimension of problem solving (layers of cascading dependencies) I hadn’t encountered before.
If you are a beginner at Interactive fiction, or (like me) you enjoy a casual puzzler now and then, you may want to skip this for now, and save this title for later. But DO PLAY it when you can dedicate a level of time, concentration and dedication that a master puzzle requires.
The play is fair, creative, forgiving and well written. The alchemical aspect, as well as the unique time-space malleability make for a world with almost an almost dizzying array of options, and a dimension of problem solving (layers of cascading dependencies) I hadn’t encountered before.
If you are a beginner at Interactive fiction, or (like me) you enjoy a casual puzzler now and then, you may want to skip this for now, and save this title for later. But DO PLAY it when you can dedicate a level of time, concentration and dedication that a master puzzle requires.
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Incredible work
This is one of the deepest and cleverest pieces of interactive fiction every created. The iOS version has some very nice ease of use features, like being able to see a log of things you have learned, a map with tap-to-move, and the option to tap a word in the text to insert it into the prompt. This might be my favorite version of the game, but I recommend playing it with a Bluetooth keyboard if you can.
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Not well adapted to iPhone
TL;DR: Does not cross over well from PC, would not recommend
I love interactive fiction, and the story is enjoyable -- but this game is an exercise in tedium on the iPhone.
To play you need to type in long spell incantations that autocorrect can't help you with, as they are often made up words. Therefore, autocorrect must be disabled (or fought with) making general play a pain due to typos.
The spellings for the components of incantations and spells are split amongst multiple references you carry with you, but which are hard to access due to poor interface design, making the construction of phrases extremely annoying.
Sorry, would not recommend even with a Bluetooth keyboard. Does not cross over well from the PC.
I love interactive fiction, and the story is enjoyable -- but this game is an exercise in tedium on the iPhone.
To play you need to type in long spell incantations that autocorrect can't help you with, as they are often made up words. Therefore, autocorrect must be disabled (or fought with) making general play a pain due to typos.
The spellings for the components of incantations and spells are split amongst multiple references you carry with you, but which are hard to access due to poor interface design, making the construction of phrases extremely annoying.
Sorry, would not recommend even with a Bluetooth keyboard. Does not cross over well from the PC.
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