Disappointed
You cannot get rid of the kid
Needs Save option other than sleeping
Spiel lässt sich nicht starten
Super endlich auf Deutsch
Ich habe eine PlayStation und werde mir daher auch noch ein Spiel für die PlayStation kaufen. Ich hab damals das erste Mal habe ich nur auf einem Nintendo DS gespielt.
Freezes
Lost save data
Yaeterday i change my new handset and reinstalled HM, i lost all of my data
Why?
Hängt sich oft auf
Controller
Keep Glitching
(Updated review)
So many hours lost by transferring to a new device.
Almost there i guess
- Getting from point A to point B takes too long. It doesnt help that time goes by way too fast. Please the towns smaller or maximize utility by getting rid of unused empty space AND give items or vehicles or animals that can help you travel faster. The mayors office (?) has way too much unused space for it to be between the farm and the actual village.
- Progress in the game takes too much time. What's worse is that it involves talking to NPCs that repeat lines everyday until you advance to the next chapter so I was just fueled by frustration to get to the next part but the time it took to harvest and sell and talk to robotic NPCs made it a frustrating chore
- We dont know when stores close until we actually walk into the closed store and they verbally kick us out. Nothing takes me out of immersion more than having to jot down or look up info that shouldve been readily available in-game.
- The villagers are one-dimensional. Feels like they dont do much except want items from you. It'd be nice if they had cutscenes with other villagers that didnt rely on the player's input just to immerse and sell the idea that these people live their own lives. If I didnt talk to any of these people, their presence in the village would have barely been felt.
- Even people that visit the town dont do anything but stand in one spot
- The romanceables are also pretty boring
- I played for maybe a month and so far there hadnt been a fantasy element the older games had with nature sprites and the like. The happiness/stardust mechanic feels nothing more like UI so you know how much progress you made as opposed to be something you can actually interact with that affects the village.
I think the Harvest Moon franchise should learn from its competitors—the games that were actually inspired by the OG games—all of which have solutions to my points above that have become staples in almost any farming sim copy. Some of which were available in the original harvest moon games.
Overall it feels like this game was bare bones that made me feel like this game was just made to cash in on the Harvest Moon nostalgia. I hope I'm wrong cause id hate to think that the team behind this would use their creativity and skills for no heart, all profit.
Harvest Moon
Stürzt ab
Echt schade, wenn man dafür Geld ausgeben muss… gerne Lösung mitteilen.
