It’s a trap!
I started off really liking this game. It was definitely different from many of the grind and forced to join a clan games.
I’ve made it to the next level, the Bronze Age. Now I’m stuck. I can’t level any buildings because I need credits and gems to research I order to level buildings. Credits are no problem. They designed the game to where you have to spend money to get gems. The first age you could earn gems. The Bronze Age you can’t. I’ve looked at everything, but no luck finding a way to earn free gems. So now I can’t advance in the game. I’m not going to keep buying gems just to climb the research stages. I spend money on these mobile games all the time, but not going to in this one. Not like this, forcible in order to advance.
GAME DELETED.
Response from developer
Thanks for the feedback! We'd like to note that the game can be played without spending any money - many players progress successfully this way. We encourage you to keep exploring what the game has to offer.
Terrible Customer Service Ruined My Experience
Based
Repetitive cash grab
Bom
Stuck
Pay to win…..eventually
The village building mechanics are fun for a time but its nothing that hasnt been done before with others such as dominations and rise of empires.
Then, the wall comes at you thick and fast where you cannot progress without waiting for timers for your research of which you get one an hour, early level training on skills begins to take over a day starting from level 3. It is very imbalanced.
Where they get you, is subtle. At the beginning there is a mission for the best type of summon orb for 160 pass stars in the gameplay over 6 days. Easily done right? Wrong. You will hit the wall around biome 3 and if you refuse to spend you are at the mercy of all the timers in gameplay and progression halts to maybe one level every couple of hours and thats if you live on the game throughout the day
Response from developer
Thank you for the detailed feedback! We appreciate you taking the time to share your thoughts on the game's pacing and balance. We'll pass this along to our team as a suggestion for further review.
Real review/hopeful wishing
Response from developer
Really appreciate you sharing this, it means a lot to hear the game's stuck with you this long. We'll pass your ideas about Agamemnon and the Vikings on to the team. We do have some plans with Vikings, so stay tuned!
Game won’t load
Enjoying playing it
If you’re active, do your daily tasks, and participate in events, you can make great progress without spending. I’ve only been playing for two weeks, FTP, and already have couple 5 star and a few 4 star heroes . Just be patient, level up the heroes you get, and enjoy the journey. Overall, I’m really enjoying the game so far.
Response from developer
Reviews like this make our day - thanks for taking the time to write it. Enjoy the journey ahead!
Great game
Good but needs American western era heros
A Flawed Game
Let’s start with greedy. There are now two tiers to the monthly pass, not one but two. And paying for the Legendary top tier does not include getting the Epic pay tier just below it, but you wouldn’t know this until you actually paid the exorbitant price for the Legendary pass only to realize that that is all you get.
As far as rigged mechanics go, I’m referring to the terribly unfair and unbalanced Atlantis Event. Four alliances face off in a week-long battle to control a map of Atlantis. How the alliances are matched is determined by tallying secret ELO scores for each player in the alliance. The secret ELO is supposedly not based on a player’s power which is probably true - because the game has low power teams facing off against teams which are 5x stronger! I kid you not. Imagine trying your best only to be bullied around the map by a team which is 4-5x more powerful than you! This week my alliance, with an average squad power of 15k is facing an alliance with an average squad power of 60k! And they have at least 8 active members and we have 10. 10x15 = 150 vs 8x60 = 480. I bet you can guess who’s winning…
Now how could we be matched up so unfairly one might ask? Probably because we’ve had to spend GEMS in order to remain competitive in all our matches against increasingly overpowered opponents. That’s why the ELO is secret, because $$$ spent are in the algorithm.
Which brings us full circle back to greed. They’ve taken an event that should be fun and competitive and turned it into an experience that is a) completely frustrating, b) relatively unrewarding (I forgot to mention that personal rewards in the Atlantis event top off at a ridiculously low level) and c) a vicious cycle because the better you do today, the crazier the unfairness will be in your next match.
When the player is disincentivized to actually play, the developer needs to seriously rethink their strategy. I would further suggest that the developer actually play the event in real time for a week rather than letting the AI run off a hundred thousand simulated matches. There’s a difference between how effectively 10 real people in different time zones can coordinate their gameplay over a full week versus how the AI can seamlessly coordinate the gameplay of 10 simulated players in the blink of an eye.
Idioma português
Response from developer
Thank you for your positive feedback and suggestion, which we are passing on to the team.
Cannot proceed
Response from developer
Playing this game requires carefully thinking through every step, as it's a strategy game. Feel free to join our Discord, where other players can offer tips and share their own experience.
App refuses to load
Frustrated
If money is no object then get otherwise spend them next 100 years trying to advance
Their approach is to handicap players who do not pay constantly. You don’t pay a few times you need to pay everyday.
Added to this is the constant message of slow internet. The design of their pages which lead to you wasting your resources if you are not extremely careful.
I hope this helps those contemplating getting this game
Response from developer
Thank you for the honest feedback. That said, the game is designed so you can enjoy it without spending any money, and many players do play it exactly that way. I'd encourage you to give that approach a try.
Fun Collector Game
Unethical Business Practices
All previous allied culture cities you could obtain level 25-35 as F2P. The last event where they released a 5* hero from the level 40 reward had the same difficulty as all other allied cultures, and level 40 could be obtained with about $25 spent.
In this new allied culture event, F2P can maybe reach level 20, though 18 is more likely. $100 spent will get you to about level 25, while getting to level 40 would take upwards of $500.
Players calculated the math required to reach level 40. Even buying all premium buildings and expansions ($500 worth of purchases), it is still highly unlikely you could reach level 40 through the base game mechanics. You would need to spend additional money buying gems in order to directly buy the materials you’re short.
The company’s response to creating an event, with no indication that it would be 20x more expensive than all previous events, was “build better.”
Update: After massive outcry from the players, and evidence that it was nearly impossible to obtain the rewards, the company decided to give out the level 40 fragment to everyone. This is a nice gesture, but doesn’t change the fact that people that spent hundreds of dollars supporting this company weren’t reimbursed for their wasted money. I’m only changing my rating to 2 stars because I didn’t spend hundreds of dollars, but I estimate I lost about $40 worth of gems on this event, with nothing to show for it.
Response from developer
Thank you for the detailed feedback. We recognize that Ithaca’s difficulty and reward expectations caused major frustration. We have apologized and sent out an Odysseus awakening token as compensation. This may not undo the experience, but the feedback from this run is being taken seriously.
