About
What's New in Hexasweeper
1.0.3
October 1, 2026
The campaign is now the Comb: a vault of nineteen sealed chambers, one per chapter, cleared from the heart outward. Every chamber opens with a line of its story, and clearing one lights it on the map. The new app icon is that map, the splash assembles it from your own progress, and the menu, campaign and board now share one palette: slate for what is still hidden, amber for what is yours. Fifteen rules, front and centre. The menu, the splash, the share cards and this listing now say what the game is: fifteen Minesweeper rule sets on one hex grid, every board solvable without a guess. Today is back: one board a day, and the day picks the rule out of all fifteen, for everyone. Keep the streak. Nine new campaign chapters after Mastery, one per rule the campaign did not teach: Snake, Eyesight, Liar, Negation, Dual, Outside, Wall, Partition and Multiple. Thirty-five boards. The campaign now teaches all fifteen rules. Also: Next shows the new rule before the next board starts, it no longer runs off the victory card, and long level names fit their tiles. • Your music keeps playing, and the ambient pad stops when you leave the app
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