I’ve been really enjoying this game as a way to just veg out and relax. There are some things, however, that the game could do to offer more. A previous review from July claims that there is no “ad-free” option, but there is one now. I’m not sure if they didn’t have the option before I started playing which was just this month (October). Once you upgrade all of the levels for your character and materials, that’s it. You can just watch ads to max them out early game, and then the gems become pointless. I have over 3k now, and nothing to use them on. Maybe some skins for the player character, or npcs you can hire to streamline gameplay. For example, and npc that stands by the front door to collect the sellable items and run them to the sell tile so the player can go grab more. And then levels to give the npcs so they become faster, have more carrying capacity, etc. This gives the player more things to spend gems on. More assets would be nice, as well. There isn’t much diversity in the house options, so once you’ve done one of each they’re just all the same and it becomes very redundant. Another thing, which is not necessary but could add some more diversity and interest, is if the player could choose what type/color of flooring/paint is used. Even if it’s a choice between 3 different colors of each, one of them could be free, another that costs in-game cash, and the third gems. This gives another use for gems, and even the in-game currency. A final thought for use for gems: a choice in style for furnishing the house. Instead of just offering it for free after watching an ad, give us options (again, even just 3), one for free/an ad watch, one that costs in-game cash, and another that costs gems. Many of these suggestions would give the game more replayablility, as of right now there isn’t much once you’ve seen and done it all because it’s easy to lose interest when there’s no challenge, choices, or diversity. Thank you for your time.
Show more