Almost there
Control is now updated and great!
This game is almost there, but the control of the shooter needs work. Specifically, the shooter is slow to respond to movements of the finger controlling it. Once fixed, this will be a 5 star game but until then, the gameplay suffers.
Doesn’t work
Response from developer
Please provide more information so I can fix it - like device & iOS version. What does not work? Does not start? Crash? Thanks!
Immer wieder Abstürze
Wie der Entwickler schreibt!
Response from developer
Es wurden einige Fehler behoben - bitte updaten.
This and other similar games
I like the power-ups and fast shooting, then saw that it got really intense after shooting through several (insect) bosses.
Needs easy mode
Great Centipede-inspired game
Does not fit the screen on my phone
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Would be a awesome fun game but it doesn’t fit the screen. It’s hard to select options because of this. Please fix the issue and it would be a great game.
Terrible controls
Response from developer
Thanks for your review! The movement of the 'player' on the iPad is a bit faster than the movement of the finger. I thought it is a good idea because the distance you need to move with your finger is shorter. But it seems it is a good idea to make it optional...
Very good!
Cette mise à jour a amélioré énormément le contrôle: near perfect ! no need to improve!
le jeu est maintenant très agréable à jouer, un bon défouloir...
bravo au dev! , congrats to the dev! (you really polished the game)
Testé sur ipad air 2 IOS 9.0.2 (jailbroken)
Very Funny!!!
Hummingz evo
No audio?
Good game, hate the soundz!!!!!
Snails and many other bugz make no sound... The water drip, sound while shooting is ok, but gets annoying. Why can't we control firing? Why the auto fire?
Really needs work on the audio effects!!! I bought it due to it supporting iCade. I buy most all icade games!!!
With bettter suited, and more sounds I would update this to 5 stars.
Spiders and snails need suitable sound. Explosion at the end makes no sense. It's not a space game.
Fun!
Great graphics, poor sound, similar to Centipede
It's not exactly a Centipede clone, because everything (I mean everything) that you shoot turns gray and drops, and you try to collect as many as possible as they fall, to earn points/powerups. I think the gray "dead" things should maybe be transparent or pulse or something, because in the heat of battle it's hard to tell what's "dead" and catchable vs. what's a threat to avoid. But you do get used to the difference as you play: basically anything "falling" is GOOD, except for spiders, and the purple mushrooms that the bosses throw. If you've played a lot of Galaga-type games, your instinct is that falling stuff is enemy fire to be avoided; get over that and learn to catch them!
Also, it has big frog bosses; I don't recall big bosses in Centipede. So this is Centipede-like but not a total clone, and I like that.
Finger control does feel a bit odd--I'm not sure it really interferes with play, and it's not a deal-breaker, but your character doesn't precisely follow your finger, in the following two ways:
1. It has a speed limit. If you move your finger super fast, it has to catch up to you. This is OK by me, and consistent with the limit you'd have playing Centipede with a trackball. Some would call this "lag" but I wouldn't: you only hit the limit in a blatant way when you try to move really fast. Your character is by no means slow.
2. It only moves in 8 directions, seemingly, instead of moving directly towards/with your finger. In practice, that means it starts every little movement with a 45-degree diagonal motion that catches up to your vertical position. Then it slides straight horizontally the rest of the way. All this happens vey fast, and it almost feels like a kind of grid-snap on the character, but it's really a "direction-snap." You can get used to this, and it's more distracting that actually being a big problem. But if the character moved straight toward your finger at any angle, that might feel better?
Note that if you use an iCade, 8-way control is expected. iCade control feels pretty good (although not the same as trackball Centipede of course).
Loving this with...
Defender next please (without auto shoot).
