
I Became a Dungeon Crawler SE
A gentle stroll through ruins
About
Explore procedurally generated dungeons at your own pace in this non-combat, exploration-focused game. Uncover lore, find artifacts, and solve environmental puzzles as you reveal the secrets of ancient ruins. The game offers a relaxing experience with no timers or death mechanics.
What's New in I Became a Dungeon Crawler SE
2.5
October 17, 2026
Explore a little differently this update. • Minimap — A small map now fills in as you uncover the dungeon. Tap it to expand for a quick read of the layout, tap again to shrink it, or turn it off in Settings. • Darker dungeons, lit by torches — Runs begin with a much smaller view. Light torches to push back the shadows; light every torch to reveal the whole dungeon and earn a bonus. Sealed secret rooms stay hidden. • More to discover by tapping — New finds in both Acts: brush off dusty murals, knock on cracked walls, and turn carved stones in Act I; restore broken pottery, guide water channels, and align a star observatory in Act II. Each rewards you once. • Clearer rewards — The XP you earn from unearthing cacao, digging up treasure, and filling an offering bowl now appears right in the message. • Fairer spirit bell — The bell grants its blessing once per dungeon, with a proper chime, instead of rewarding endless ringing. • Comfier reading — Large Text opens in a big, centered, padded panel, and long passages scroll smoothly without the joystick getting in the way. • Fixes — The Begin/Continue button now updates when you switch languages, and labels shrink to fit longer translations so nothing gets cut off. Also removed an unused pause icon.
MoreSubscriptions & In-App Purchases
$0.99
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FAQ
What is the core gameplay loop of I Became a Dungeon Crawler SE?
The core gameplay involves exploring procedurally generated dungeons, uncovering lore through environmental elements like paintings and tablets, and finding hidden artifacts. There is no combat or pressure, allowing players to wander at their own pace.
Does I Became a Dungeon Crawler SE have ads?
No, I Became a Dungeon Crawler SE does not contain advertisements. It is a paid application.
What platforms is I Became a Dungeon Crawler SE available on?
I Became a Dungeon Crawler SE is available on iPhone, iPad, and iPod touch devices.
How often is I Became a Dungeon Crawler SE updated?
The latest version, 2.0, was released on October 2, 2026, indicating a recent update. The developer has a history of updates, with the initial release on September 16, 2026.
What is the age rating for I Became a Dungeon Crawler SE?
I Became a Dungeon Crawler SE has an age rating of 9+, making it suitable for younger players and families.
Can I play I Became a Dungeon Crawler SE offline?
The description does not explicitly mention offline play, but the game's focus on exploration and automatic saving suggests it is designed for single-player experiences that can likely be enjoyed without an internet connection.
What languages does I Became a Dungeon Crawler SE support?
I Became a Dungeon Crawler SE supports English and Latin American Spanish, offering accessibility to a wider audience.
What is the price of I Became a Dungeon Crawler SE?
I Became a Dungeon Crawler SE is priced at $1.99. There is also an optional purchase for cosmetic craftsfolk outfits.









