Icarus Ascending

Icarus Ascending

by COLE EDMUND MCCLURE

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$2.99

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Released
October 30, 2026
Updated
October 31, 2026

Features

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About

Icarus doesn't fall here. He chooses to fly anyway. Guide him upward through ancient skies in this endless vertical ascent. Drift through layered clouds, gather fragments of divine light, and manage the heat that builds with every meter gained. The higher you climb, the hotter it burns — and the sky gets less forgiving the further you go. Birds scatter across the low altitudes. Higher up, arrows. Past two thousand meters the air turns hostile: lightning that hunts, and sentinels that don't want you there. Somewhere in that climb you'll hear the story of Icarus told once, start to finish, while the clouds thin out beneath you and the blue drains toward black. Keep going and the atmosphere gives way entirely. There is no ending. There's only how far you got. OLYMPUS Climb high enough and you land at Olympus, where collected light buys what carries you higher: Divine Wings — double-tap to dash forward, at the cost of heat Cloud Affinity — every cloud becomes an updraft and a second of safety Sun Lance — burn a single obstacle out of your path Coin Magnet — pull light toward you from farther away Daedalus' Armor — worn for no reason but the look of it No ads. No in-app purchases. No timers, no energy, nothing to buy twice. One price, one game, played with one thumb.
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What's New in Icarus Ascending

1.0

October 31, 2026

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