安尼姆的无尽旅途

安尼姆的无尽旅途

单机版-再启程

0 ratings
23 reviews
$2.99 $1.99

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Price history


Details

  • Released
  • Updated
  • June 25, 2026
  • July 15, 2026

Features

安尼姆的无尽旅途 screenshot #1 for iPhone
安尼姆的无尽旅途 screenshot #2 for iPhone
安尼姆的无尽旅途 screenshot #3 for iPhone
安尼姆的无尽旅途 screenshot #4 for iPhone
安尼姆的无尽旅途 screenshot #5 for iPhone
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About

To every player who loves DongWu: This time, we made a single-player version that never ends. Dear old friends and new adventurers — it’s been a while. Why did we turn DongWu Odyssey from an online game into a single-player title? The reason is simple, and honestly, quite pure. First, we wanted to give the players who’ve always supported us a place to keep playing — forever. No more worrying about the servers shutting down, no more waking up one day to find you can’t log in. This companionship shouldn’t be cut short by operational problems. Second, we wanted to make things right. The online version struggled to stay afloat, and what weighs on us even more is that the original design framework led to an unstable experience. Those issues troubled all of you for far too long, and they’ve been a knot in our hearts ever since. So we decided that, at the very end, we would nail the most fundamental, core experience of the game and hand it over, fully and completely, to everyone who loves DongWu. This is something our team can do, and something we should do. From online to single-player — this is a difficult transformation, but also a brave rebirth. We know this game is still far from perfect, yet it has always carried the original intention of "never letting passion fade." If you’re a returning player, welcome back to relive your memories. If you love Darkest Dungeon-style games, we hope you’ll come explore this world. Here are the core changes in the single-player version — every one of them made for a more pure playing experience: All monetization removed. Pay once, play forever. No gacha, no stamina, no microtransactions. New "Game Month" system: Replaces the old 24-hour real-time refresh cycle. Main story progress must be completed within a countdown timer (Easy/Normal difficulties are forgiving; Hard mode truly tests you). Also handles in-game refresh functions. All characters freely recruitable: Fixed character badges are gone. Now a universal badge system handles upgrades — how to recruit and level up is for you to discover. New narrator system: Deepens story immersion and pulls you deeper into the world of DongWu. Permanent death: Once a character falls, they’re gone for good — no resurrection, no re-recruitment. Every step demands caution. Instant save: Pick up and play whenever you want. Gear system overhaul: Increased(Compass Maze) drops, reduced equipment polishing costs, and lowered refining difficulty — less grind, more fun. We know this transformation won’t be perfect. But every change was made with sincerity. Old friends, this is still the DongWu you know — only now with a purer adventure. New friends, welcome to the journey.
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What's New in 安尼姆的无尽旅途

1.2

July 15, 2026

New Features: 1.Manual Save – When you first launch the game, open the Settings page and tap "Auto-Save" to reveal the Save and Load buttons. 2.Return to Main Menu – Added for easier save slot selection.

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User reviews

好玩儿

美术立绘很喜欢

打磨怎么升级

通关了还没发现打磨怎么升级?!这玩意儿能升吗?

好玩但是有bug

背包里有烟雾弹,但是撤退的时候显示0个,还有这个月份倒计时搞得我很焦虑

非常不错。 唯一缺点就是流程太短了 后期枯燥

类似暗黑地牢。 希望更新dlc

Response from developer

感谢支持!

不建议购买,体验差

回合制,还限制游戏月数,游戏玩到一半儿进不去了,养成都玩不了,坑钱货,建议别买