The game cheats you
Same thing happens when you scale your 1B/second.
Response from developer
Thanks for reporting this. I checked the auto-production logic and it should generate the correct amount per second, including at 100M/s or 1B/s. One thing that may make it feel slower is that the displayed line count updates every 0.8 seconds instead of exactly once per second. Contracts and the “Mobile Rush” sprint can also affect how production is shown. If possible, please contact me by email through the gear icon in the top-right corner, then selecting “Send Feedback/Report Bug” and share more details about what happened. This will help me investigate whether a specific edge case is causing the difference.
User Story
The more I play, the more I notice fun little details and references that make me giggle. Thank you for finding a way to turn my job into something fun!
Response from developer
Thank you so much! This honestly made my day! :D I love adding these little jokes about our daily work lives and sneaking software references throughout the game, so hearing that fellow QAs and developers are enjoying them is the best kind of feedback. At least in this game, the bugs are intentional... well, most of them, haha. Thanks so much for playing!
Latest update makes the game so much fun!
Very fun and quite hysterical.
Response from developer
I'm really glad to hear you're enjoying the latest update and that the progression feels much better now. Thank you for playing, for taking the time to leave feedback and for supporting the game. More content is on the way :D
Lovely Little Idle Game
Response from developer
Thanks! I'm glad you enjoyed the game. I'll do my best to keep squashing those bugs before they get promoted to features! :)





