Good game
This is a good game to pass the time, sure it’s just an idle game but it has no ads. The only time there are ads is when you’re getting buffs in-game.
Bought permanent ad bonuses.
I bought all ad bonuses and now it auto sells the energy. Can’t increase research until the energy out produces the selling machine thing. Stupid design. Should allow me to halt while on that screen to be able to store some up to sell.
Review
Fun very very fun
Preposterous and incomplete
The pictures look good. The ‘game’ is deficient. And over $10 to turn ‘both’ types of ads off? Ludicrous!
It’s okay, but not great
-TLDR; okay at first, garbage towards the end-
The game starts off strong. Good, simple visuals. Mechanics are also simple, but have elements that can make it more engaging if not addicting, especially the battery merging minigame.
Overall, it’s quite good at the start, and part of the mid-game…but at end game, everything becomes redundant and less helpful.
Firstly; You figure out on your own that there are hidden milestones that have certain effects. But that’s the thing, many times you get bonuses, and you don’t know how you unlocked them so you could strategize around it.
Second; The research in the mid to late game become less and less helpful. More like… you get minor quality of life things that likely should’ve been given to you outright, or presented at earlier research stages.
Lastly, and most important; towards end game, to make any decent progress, you obviously NEED the paid bonuses and accessibility options enabled. With a TREMENDOUS research hurdle you work towards and hidden achievements/bonuses, you have no real milestones to work towards. All of this makes it a real slog.
I don’t believe there is ANY replayability here.
The game starts off strong. Good, simple visuals. Mechanics are also simple, but have elements that can make it more engaging if not addicting, especially the battery merging minigame.
Overall, it’s quite good at the start, and part of the mid-game…but at end game, everything becomes redundant and less helpful.
Firstly; You figure out on your own that there are hidden milestones that have certain effects. But that’s the thing, many times you get bonuses, and you don’t know how you unlocked them so you could strategize around it.
Second; The research in the mid to late game become less and less helpful. More like… you get minor quality of life things that likely should’ve been given to you outright, or presented at earlier research stages.
Lastly, and most important; towards end game, to make any decent progress, you obviously NEED the paid bonuses and accessibility options enabled. With a TREMENDOUS research hurdle you work towards and hidden achievements/bonuses, you have no real milestones to work towards. All of this makes it a real slog.
I don’t believe there is ANY replayability here.
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