About
What's New in INFALL
1.5.1
November 4, 2026
Two new bosses, relics, and Rim Control's voice on the radio. • The Stray: it gathers the salvage you leave behind and builds copies of your ship, each carrying one of your weapons. Race it for the scraps. • The Collar, the last boss: a ring of plates closing round you as the hole drags it in. Shoot your way out. • All eight bosses in every run, one per sector, and each sector takes its boss's look. Two new ones: the Binary and the Drift. • Relics: every boss you bring down offers a pick of two, sixteen in all, and the one you take lasts the run. • Rim Control speaks: every line voiced, over a crackling far-off radio. • Salvage: what you pick up is what you take home to the Hangar. • Each ship is won by beating its boss, or by a second goal, and a locked ship shows both ways to win it. • An easier start: the hole grows more slowly for the first few minutes. • Smoother in the later sectors, sharper weapon effects, and cards that fit their words. • With a controller, the menus come round at the ends and a held direction keeps moving.
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