
iq test'im
Bilimsel Zeka Testleri
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What's New in iq test'im
2.0.2
September 8, 2026
The main job of this update is to fix the tap problem you reported, at its root. • Touch targets: the problem was not how the buttons looked but how much of them was tappable. Main action buttons like "Start" and "Create Challenge" measured 17–21 points of tappable height; Apple's minimum is 44. A button that looked large only responded on the text in its middle. Twenty buttons across the app and every row in the profile are fixed. • Challenges actually work now: the shared link led to no page at all, and the line breaks in the message showed up as plain text. The link now opens the app directly — no code to type. A new "My challenges" screen shows who you competed against, the scores and the outcome. • Profile character: instead of a photo you can pick one of the mascot's fifteen expressions or one of the twelve Mind Crew members. • Games are ordered by your age: visual games first for children, memory and pattern first later in life. No game is hidden — only the order changes. • A more honest result screen: the confidence interval is now drawn as a band, so you can see the measurement is a range and not a point. The category breakdown says how many items it rests on. • The progress bar during the test was wrong: the test ends early once the measurement is precise enough, and the bar now shows that correctly. • Reminders are scheduled on your device, based on the hours you actually open the app. That information is never sent to the server. • Contributing to measurement quality is now a separate choice: question statistics only, without your name.
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