It's not your world. Defend it anyway. Dozens of people were torn from their lives to hold the last castle.
One second before, Sakura was crossing the street. Gael was exploring a cave with his friends. Ryuuganji guarded the last sakura temple. Then the circle of the Church of Heidan called each of them, and the hordes of the Demon Lord Azrakhul were already marching on the kingdoms.
Place your heroes before the horde arrives. They attack on their own; you pick the exact second for every special. Sometimes one special at the right second is all that keeps a castle standing at 1 HP.
DEFEND THE KINGDOMS
• Five kingdoms with four fronts each: Heidan, Sylvaris, Frosthelm, Solaris and Umbraeth. Beyond them waits the Demon Castle.
• Three difficulties: Normal, Hard and Nightmare. Elite enemies join on the last two, and on Nightmare the bosses come in pairs.
• Bosses with phases and telegraphed attacks: Grukk, the Thorn Queen, Hrimnir, Neferkhet, Mobius and Azrakhul himself.
• Infinite Demon Castle: endless waves, a monthly modifier and a ranking.
• Rotating events: Demonic Invasions, Smuggling runs and Hunts.
41 HEROES FROM OTHER WORLDS
• Tanks, mages, shooters, fighters and supports, each with their own attack, passive and special.
• Six elements (Fire, Ice, Lightning, Nature, Light and Dark) and 11 elemental reactions to build your team around.
• Charm, Confusion, Armor Break, Disarm, Evasion and many more effects, all explained in the Glossary.
• Summon with scrolls and see who answers the call.
• Conviction, from 0 to 5, reshapes each hero's kit. Raise them all to level 50 and power up the team with gear, the Forge and Summoner talents.
TOWER OF LEGENDS
• Up to 100 floors across painted stages, with up to 6 heroes in the field.
• Each block of 5 floors brings a buff and a debuff, and ends on a boss floor. Here you guard the Arcane Core.
4V4 FORMATION ARENA
• Set up your defense and attack other Summoners' formations.
• Six coliseums, sudden death and a monthly season of leagues.
GUILD, RAID AND GUILD WAR
• Guilds of up to 20 Summoners, with a daily check-in, support requests, weekly chests and a global ranking.
• Guild Raid against giant bosses: the Forest Colossus and the Eclipse Wyrm.
• Purification of the Land: two teams, two fronts at once.
• Guild War: set a standing defense in five fortresses, attack rival guilds matched by power and climb the season for exclusive frames and avatars.
• Friends, daily gifts and chat with your guild and your friends.
CITY, PORT AND SEA
• A painted town as your base, with buildings that open up as you progress.
• Swipe to the Port: the Tower of Legends rises from the sea.
• Expedition: send heroes on sea missions and collect the rewards when they return.
A WORLD THAT BREATHES
• Anime-style illustrations for every hero, and battles in pixel art.
• AUTO and faster speeds whenever you like; full control when it matters.
• Your progress is saved to the cloud: an internet connection is required to play.
LANGUAGES
• Fully playable in English, Brazilian Portuguese, Latin American Spanish, Japanese, Korean and Traditional Chinese.
Many worlds. One call. One wall.
This game includes optional in-app purchases, including random items.
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