Jiangjun 将军: Xiangqi Roguelike

Jiangjun 将军: Xiangqi Roguelike

A Chinese Chess Roguelike

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Released
August 26, 2026
Updated
October 5, 2026

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Jiangjun 将军: Xiangqi Roguelike screenshot #1 for iPhone
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Jiangjun 将军: Xiangqi Roguelike screenshot #5 for iPhone
Jiangjun 将军: Xiangqi Roguelike screenshot #6 for iPhone
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The enemy plays perfect, classical Xiangqi. You don't have to. JIANGJUN is a single-player roguelite built on strict Chinese Chess. March a small, persistent army of named heroes through nine escalating battles. Your fallen soldiers stay dead — forever, across every campaign — in the Hall of Fallen Heroes. • Strict Xiangqi rules: the enemy always plays the canonical game • Your army breaks the rules — additive upgrades, Spirits on the five-slot War Altar, one-shot Stratagems from the Thirty-Six Stratagems • Every battle has a target: bring the enemy commander's HP to zero, or checkmate him for the finishing blow — the Shadow General himself awaits in the final battle • Three ways to muster: the classic army, the drafting tent, or the hidden war • Boss battles every third round with announced gimmicks • Lasting progression: commander ranks, piece mastery, the Art of War Codex, daily campaigns and unlockable war tables • Procedural music and sound that build with the battle, plus seed-reproducible runs — no internet required No ads. No accounts. No data collected. Just you, a cracked board, and a general who must fall.
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What's New in Jiangjun 将军

1.2

October 5, 2026

The biggest update yet: the Shadow General has come. A WAR WITH A FACE • Every battle now has a target you can see: the enemy commander's HP. Captures, checks and combos deal damage — bring him to zero, or checkmate him for a dramatic finishing blow. • Each battle is led by a named enemy general, while the Shadow General watches from behind the brazier — until the final battle, when he takes the field himself, with Iron Will and Rally the Fallen. • See exactly how much damage a move will deal before you play it. NEW HERE? START WITH PRACTICE • A guided practice battle walks you through your first fight, step by step. PROGRESSION THAT LASTS • Commander ranks: every campaign you fight, won or lost, earns XP — promotions unlock new spirits, stratagems and upgrades. • Mastery of Arms: master each piece type to unlock new upgrades and its legendary artifacts. • Art of War Codex: discover every upgrade, spirit, stratagem, encounter and boss. • Win streaks, a Daily Campaign, and milestone moments to celebrate. • Seven war-table themes (six to unlock), each with its own ambience and music. • The Hall of Fallen Heroes now ranks the worthy into tiers. DEEPER BATTLES • Legendary artifacts reworked and far more powerful. • Bigger stratagems, bolder spirits, and the Four Symbols set. • Forced March: spend gold for extra moves. • Reworked bosses (Twin Generals, The Flood, Tax Collector) and fairer checks on both sides. • More moves per battle and a full balance pass. LOOKS, SOUND & FEEL • New battle effects: stratagem stamps, chain captures, spirit animations and finishing blows. • Music with full arrangements that build with the battle. • A new camp menu to pause, return to the war table, or abandon a campaign. • Touch-friendly tooltips, full-screen iPhone support, and many fixes.

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