
Jombero
Card duels on a long road
0 ratings
Free
In-App Purchases
About
Jombero is a card duel told as a journey. Play a card, tap as the ring closes, and your blow lands as a crit - and every crit calls your warband into the fight.
THE DUEL
- Turn-based card fights with one skill that never stops mattering: timing. A clean tap doubles a blow; a streak of them brings your allies running.
- Read your foe before they move. Block the big hit, break a guard, parry at the right moment.
- Build a deck as you go: Strikes and Wards, elements that react with each other, legendary cards that wear out.
THE ROAD
- Forty painted lands, from the Mill Road to the Dawn Temple and beyond, turning from morning to night as you walk.
- A Warden holds every tenth mile. Scout them, find their weak spot, and prepare at the war camp before you face them.
- Shops, forges, shrines, camps, caves and mysteries along the way. Choose your path each mile.
THE WARBAND
- Ilse joins you early, and she stays. Beaten Wardens offer to join. Pick who fights beside you and level them up.
THE SUN MIRROR
- The Wardens broke the Sun Mirror in eight and the nights grew long. Win back its shards, then its light, ray by ray.
- Quiet moments along the road: a lake under the moon, a hot spring, a field of lanterns.
EVERY DAY
- Today's road: a short run that is the same for everyone, with a board to climb.
- A daily trial, a free daily wheel, and a week's event.
FAIR PLAY
- Skill stays in charge. Nothing bought wins a fight for you, and today's road cannot be bought at all.
- Play as a guest at once. Sign in with Apple only if you want to keep your journey on a new phone.
Jombero is free to play and offers in-app purchases. An internet connection is needed for the journey; a practice road is always available offline.
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What's New in Jombero
1.0.0
October 22, 2026
10
Subscriptions & In-App Purchases
$1.99
Starter pack
480 diamonds and the Shadow Shinobi outfit, once.








