Enjoyable!
My name on an app!
Best match game I’ve ever played
The design is gorgeous, the play is smooth, and I love the different play options, it can be as zen or as challenging as you want it to be.
I also appreciate the fair premium price with no ads or IAP. Also it’s good on battery and storage, and it doesn’t collect data. This developer did it all right, we need more developers like this.
Great job developers, thank you for an excellent game that’s super engaging to play! I highly recommend this game!
Suprizingly deep high-score puzzler
I’d love to see something like a daily challenge! That would be a great way to test my skill compared to other players, and would keep me coming back regularly.
Amazing Puzzler!
Awesome, but how does score work??
Combining ideas from Tetris & Bejeweled? Yeaaaahhh!
This easily beats them both for me!
Well done Jerry! Easily worth the $2.79 Canadian!
Ryk 🇨🇦🏴
Fun and addictive game
Score Chaser
Review
Love it. Figuring out the secret rules is fun
1, have a page that shows the “secret” plays you can make when you discover them, and a list of what is left undiscovered.
2, implement slide-over for iPad: this is exactly a game I want to multitask with!
(QoL #3) for those of us who don’t want to sign into a global score ...thing- perhaps a local best score list?
Fun Game...High Score saving please
Missing scores?
Update: looks like I had a Game Center issue. Works good now.
Fun, polished game.
Humble requests: the menu button should function as pause for game, where you can return to the current board. I often hit that to adjust a setting or take a break but you can only return to main menu, not your current game.
There are so many themes! Previewing just the 5 tiles it's hard to tell the difference. Theme select should show you a whole randomized board of the selected theme, or, if invoked from a live game, allow you to return to the current game with the new theme.
Would be nice if some sound effects would change pitch slightly the faster or higher match count you go, especially in frenzy.
Tiny Nitpicks:
The text during tutorial is very slow. Tapping the screen should advance to a state where all text is visible without needing it to be "typed out".
Small bug: the "next up" text appears on the home screen.
Loving the game!
Response from developer
Thank you for this elaborate feedback JT_Smooth. The saving of the game state has been requested by multiple people and is indeed something that I'm working on at the moment. The "next up" text indeed sounds like a bug, I will investigate this immediately. Your other feedback sounds good and will be taken into consideration. Thank you very much and have fun!
