
$3.99
Rating summary
About
Kidox Run turns the times tables into an endless run. A question appears — 3 × 6 — and three gates come racing toward you reading 18, 15 and 21. Swipe into the right lane and keep going.
Wrong answers are gentle here. You lose a little speed, the right answer flashes up, and the run carries on. Three hearts, no countdown timer, no harsh game over. A miss teaches instead of stinging, which is the whole point.
THREE WAYS TO PRACTISE
Math Run — the endless runner. Steer between three lanes, jump the rolling logs, collect coins, and grab a surprise gift for a burst of super speed. Enough coins earn a heart back.
Balloon Pop — the calm one. The question sits at the top, balloons drift up carrying the answers, and your child taps the right one. No running, no pressure.
Learn — no game at all. Pick a table and watch it get built out of groups you can count. Four rows of four friendly faces, 4 + 4 + 4 + 4 = 16, stepping through one fact at a time until the pattern clicks.
GROWN-UPS SET THE DIFFICULTY
There is a setup screen before each run, written in plain language, no menus to decode:
• Practise multiplying, adding, subtracting or dividing
• Choose exactly which times tables are in play, anywhere from 2 to 10
• Set how large the numbers are allowed to get
• Set the starting pace, and how quickly the run speeds up
• Turn surprise gifts on or off
Start a six-year-old on the 2 and 3 times tables at a gentle pace, and open it up as they get quicker. The difficulty is yours to set, not something the game decides for them.
PLAY WITH YOUR WHOLE BODY
Kids can steer with a swipe, or prop the device up and lean left and right in front of the camera to change lanes. It turns practice into something closer to a game of hopscotch.
The camera runs entirely on the device. Nothing is recorded, nothing is stored, and nothing is sent anywhere.
SEVEN HEROES
Knight, Barbarian, Mage, Rogue, Ninja, Princess and Unicorn. Pick a favourite and run as them.
NO ADS, NO IN-APP PURCHASES
You buy it once and that is the end of it. No adverts, nothing to unlock with money, no accounts to create, no subscription. It works completely offline — the game never connects to the internet at all, and your child's progress is saved on the device and nowhere else.
BUILT FOR AGES 6 TO 10
Big readable numbers, bright colours, and next to no reading required. Runs last a couple of minutes, so it fits the gap before dinner rather than swallowing an afternoon.
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What's New in Kidox Run
1.0
October 31, 2026





