Beat it?
Is 6-25 the last level?
impossible to clear 2-4
the title say it all, it's a waste of time.
Hooked on this game, but..
I’m absolutely loving this game but for the last 3 days I’ve tried every way possible with watching ads for special abilities and using different towers and trying different attacks but it’s impossible to pass World 2 battle (10/25) nothing but tentacles at the wall and you can’t gain enough xp to get more towers or buffs quick enough
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Decent idea, needs some tweaks
I would really like to see a kind of endless mode as a way to generate more coins when you’re stuck at a hard level. A mode where you get the opportunity to max out your towers - only then limited by the towers’ card level. Perhaps have a limited number of times per day to be able to do an endless run so that people don’t just spam it.
I would also like the option to purchase an ad remover. To pay a small fee and then be able to get all the ad upgrades, revives etc without having to watch an ad. That’s something I would purchase in a heartbeat.
I think the game would benefit from being able to remove certain towers or relics from your lineup. Very often I’m finding myself with 3 cards full of relics at a time where I really need a tower upgrade and I’m forced to watch an ad just to get a decent roll.
I would also like the option to purchase an ad remover. To pay a small fee and then be able to get all the ad upgrades, revives etc without having to watch an ad. That’s something I would purchase in a heartbeat.
I think the game would benefit from being able to remove certain towers or relics from your lineup. Very often I’m finding myself with 3 cards full of relics at a time where I really need a tower upgrade and I’m forced to watch an ad just to get a decent roll.
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Very ad intensive
Good game goes fast however, to fully level up a tower you have to watch ads, I get to double coins, or unlock the gems. But to have to watch them just to level up a tower past 3 makes the gaming boring.
Needs some tuning
There’s way too much that’s wrong for a TD game. Your towers have awful aim, that you can’t adjust at all. You’re going to be missing at least 1/3 of your shots which is just aggravating to watch over and over again. The rapid-fire tower is the biggest culprit. Watching your AOE tower shoot at the single enemy 75% down the screen while a group of 4 enemies is at your castle wall is too much to bear as well. Otherwise it’s a pretty generic TD game in most aspects.
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Hunt Tickets
We shpuld have the option to watch videos for hunt tickets and also should be able to buy hunting tickets with a high amount of gold, like a 1000
Solid!
I’ve never commented on a game before. But I really have enjoyed this, and the music is on point!
The worst AI defense imaginable
Game is genuinely unplayable with how bad the AI is. You’ll have a stack of 10+ enemies on the wall and the AI is attacking new spawns, completely ignoring the wall. Fix the AI to attack the closest enemy, or add targeting and I might come back and change my review.
Soooo many ads!
This could have been a great game but the need for ads ruin it. I see old reviews saying no ads but obviously that has changed. Levels now are impossible without clicking on the ads and even then the levels are so difficult it ends up being a waste of time. The levels could be done in under 3 minutes but the need to click on adds to keep up makes them 10-15 minutes each because most ads are over a minute long. Some ads are only 20 seconds long but they repeat them 3 times to make sure you spend a minute on each one. Thats if you’re lucky enough to get a good combination of towers, if not you get to start all over with more ads. The game creators need to learn about balance.
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Unbalance game
To unbalanced. Ranking up takes forever. You earn the same exp regardless of the strength of the enemy you kill. You don’t always get experience from a kill. This game has potential, I will come back after a few updates.
Great design, bad mechanics...
I really feel like this game could be fun, however, the targeting AI is absolutely terrible. Most towers attack randomly and most of the time will not hit the same target twice in a row. This makes the game almost entirely luck based and not skill based.
Just a shame
Was loving the game but now it’s plastered with ads, can’t level your towers to level 3 without watching one, not the way to roll ads out. Put it on temporary buffs that last five minutes or find a better way. Was fine with the scaling being a bit off as it was totally free of ads, I would buy this game at £5 if it was scaled correctly and it stayed ad free during gameplay.
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Adverts crucify game play
I loved this game, but today’s update has destroyed all meaningful game play. Stop start with the ads. I’d happily pay to remove them & get back to simple game play
No further progress
After lever 6-25, game is stuck and don’t progress further.
Great little game
My kids and I really enjoy this game. It's a little short but levels take time to make so hopefully more worlds will get added.
Lots of fun, a little challenging so you don't blow through it in a single weekend.
Lots of fun, a little challenging so you don't blow through it in a single weekend.
Pretty good
Nice fast rounds. I would say the level in difficulty between normal mobs and elites is pretty crazy, a magic elite hits from half the map away and just deletes the player. I would also say that there’s too much RNG involved in selecting a setup. I’m only on 4 20 which is a very harsh level, it’s taken maybe 10 retries to see one of the towers I’m interested in using but that still isn’t enough to stop myself being 3 shot. I’ve noticed there has now been an update to the towers and from what I can see there is more of a nerf than a buff which will make the elites even more annoying. The hunt difficulty progression was pretty good until you hit the first frost guy, I’ve been trying him for about a week now and still can’t get near killing him. Wouldn’t be a big deal if I had more than one attempt per day. I do wonder if the game would work on its current trajectory if there were soft permanent upgrades made outside of rounds, perhaps that’s where the buffs like healing every 5 seconds and damage reduction could sit instead of replacing tower upgrades mid game as they are simply not strong enough to replace tower upgrades. Sorry if it sounds negative, the game is good, I’m very experienced with gaming and I enjoy this one, these are just the changes I think it’s missing.
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Level 2-4
I read others comment about this level, and they’re right.
Boss spawn too frequently and with massive health , stuck on that level for a week now.
They claim this has been fixed but no, still impossible to clear.
Deleting game, nothing else to do in it
Boss spawn too frequently and with massive health , stuck on that level for a week now.
They claim this has been fixed but no, still impossible to clear.
Deleting game, nothing else to do in it
Wishing
I wish there was an unlimited level. I would love to see the towers fully built and it be something to build up to. I’ve never been able to max out the towers in the levels before I either die or beat the level.
First update changes everything
Developer has addressed all of the roadblocks of progression, game has a long way to go but is now much better
