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About
Fly a lone gunship through an endless corridor of hostiles, one sixty-second sector at a time.
Kirian is a vertical arcade shooter built on a roguelike loop. Losing your vessel does not end the run — you keep every weapon, every credit, every point you have earned, and drop back to Sector 1 to push deeper than last time. Progress is permanent. Only your hull resets.
ELEMENTAL DESTRUCTION
Enemies die by the weapon that killed them. Bubble guns burst them into water. Cannons shatter them into ice that falls heavy and cold. Star guns leave them burning with rising flame and drifting embers. Lasers discharge in a flicker of lightning. Blasters implode them into a magenta plasma nova. Each kill reads at a glance.
BUILD YOUR GUNSHIP
Between sectors, the Com Center is yours: front guns, side guns, generators, hull and shields, all upgradable across twenty-five levels. Power is finite — a heavier gun drains a generator that cannot keep up, so every loadout is a trade. Score never resets, and crossing its thresholds permanently unlocks the higher weapon tiers.
HAND-BUILT WAVES, THEN FOREVER
Eighteen hand-authored sectors span six zones, each a tight sixty-second script with its own formations and rhythm. Past them the generator takes over and never stops, difficulty climbing without a ceiling, bosses waiting at every fifth level.
TWO PLAYERS, ONE ROOM
Co-op runs over local Wi-Fi with automatic discovery — no accounts, no servers, no internet. One device hosts, the other joins, and you fly the same sector together.
FOURTEEN LOOKS
Every skin restyles the whole game: ships, enemies, backgrounds, interface, sound. Three ship free with the app. The other eleven are one-time purchases, each permanent, with no ads, no subscriptions and no consumables anywhere in the game.
BUILT TO FEEL RIGHT
GPU shaders drive bloom, scanlines, vignette and chromatic aberration. Enemies shatter into physics-driven fragments cut from their own sprites. Play by touch, keyboard, or a connected controller.
Two Game Center leaderboards rank you by total score and by the deepest level you have ever reached, alongside achievements for kills, sectors and untouched runs.
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What's New in Kirian
2.7.4
August 22, 2026
In-app purchase per skin New level design New explosion SFX New skin picker preview Explosion effects ROGUELIKE RUN Losing your vessel no longer ends the game. Weapons, credits, upgrades and score all carry over — you rewind to Sector 1 and push again. Score is now cumulative and permanently unlocks the higher weapon tiers. LEADERBOARDS Two Game Center boards: total score and deepest level reached. Score now ranks your actual score rather than your unspent credits, so buying a weapon no longer costs you rank. ALSO The Com Center shows your score and the points left to your next weapon tier. Skins carry new names. Fixes hosting a co-op game from a macOS release build.
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