Knight Fight: Mini Games

Knight Fight: Mini Games

Archer, Maze & Castle Arcade

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Free
In-App Purchases

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Details

  • Released
  • Updated
  • June 9, 2026
  • September 9, 2026

Features

Knight Fight: Mini Games screenshot #1 for iPhone
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About

Six medieval arcade games. No ads, ever. Defend the wall against waves of goblins, skeletons and trolls. Duel a bone-throwing gnoll. Outrun a minotaur through an endless maze. Ride the rapids on a medieval boat. Topple your rival's tower with a wind-bent slingshot. Hold your ground against the horde. Each game has its own music, controls and progressive difficulty - and Game Center leaderboards. Knight Fight is built over nights and weekends by a dad and an 11-year-old who designs enemies, asks for new games (the pirate fish and the tower duel were his ideas) and playtests every build - which is why there are no ads and no tracking: it lives on a kid's phone. THE GAMES Castle Siege - archers on the wall, waves of enemies, gold-funded upgrades between waves. Reach wave 10 if you can. Gnoll Duel - a one-on-one boss fight. Dodge the bones, time your shots. Archer Defense - survive an ever-growing horde: gnomes, bears, skulls, spell-casting shamans. Minotaur Maze - endless procedurally generated stages; grab gems for points, escape before the minotaur catches you. River Rapids - shoot ducks and turtles, dodge rocks, rescue swimming friends for combo bonuses. Tower Duel - turn-based artillery: drag to aim, mind the wind, five hits topple a tower. WHY IT'S DIFFERENT No ads. No tracking - the app collects zero personal data; everything stays on your device. Free forever - the optional tip jar never gates content. Game Center leaderboards and achievements. Hardware keyboard support. Family-friendly cartoon action - no blood, no gore. Built entirely with Apple-native technologies. No third-party SDKs. Feedback or just want to say hi: dk.indie.apps@proton.me
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What's New in Knight Fight

1.2

September 9, 2026

Hear ye, hear ye! Two new games ride forth from the castle: CASTLE SIEGE - man the wall against waves of goblins, skeletons and trolls, and spend your gold on sharper arrows, faster quivers and fresh archers between waves. TOWER DUEL - a turn-based artillery duel: drag to aim, read the wind, and topple your rival's tower. The Minotaur's maze is now endless - each stage harder than the last, your score carried onward. New foes join Archer Defense and the Gnoll has learned new tricks. Game Center arrives: leaderboards for every game and eight achievements to earn, from First Arrow to Knight of All Realms. A host of pesky bugs has been vanquished. Still no ads, no tracking, no required purchases. Onward, to glory!

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In-App Purchases

$4.99

Pouch of Silver

A pouch of silver for the road

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