
Köftehor
A Turkish Meatball Truck
About
What's New in Köftehor
1.2.0
October 5, 2026
Pick how hard the game plays, and watch your customers walk up, wait and lose patience. NEW • Difficulty, chosen once when you name your truck. Easy is the base game with fixed prices and patient customers, Normal is the game as it was, Hard brings the inspector and the racketeer with a thinner, quicker crowd. • Vendor permits, sold in the market on Hard. Buy the one for the side of the Bosphorus you trade on and the inspector stops fining you there for good — no help on the other side, and none at all against the racketeer. • A warning before the day starts if any ingredient has dropped below half. Go to the market, top up on the spot for the price on the button, or start anyway. IMPROVED • Customers walk. They come in from the side, turn to face the counter, step forward as the queue moves and walk off once served. Twelve characters replace the old still ones. • A waiting customer's face shows how their patience is going — calm for the first half of the wait, then four stages of impatience. • The inspector and the racketeer walk in too, from the left, stopping at the near corner of the stall. • The four volume sliders now sit two to a row, each with its own mute. FIXED • Various bug fixes and improvements.
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