LaneLume – Neon Tunnel Run

LaneLume – Neon Tunnel Run

Neon tube runner on the beat

0 ratings
Free

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Details

Released
October 9, 2026
Updated
October 28, 2026

Features

LaneLume – Neon Tunnel Run video #1 for iPhone
LaneLume – Neon Tunnel Run screenshot #2 for iPhone
LaneLume – Neon Tunnel Run screenshot #3 for iPhone
LaneLume – Neon Tunnel Run screenshot #4 for iPhone
LaneLume – Neon Tunnel Run screenshot #5 for iPhone
LaneLume – Neon Tunnel Run screenshot #6 for iPhone
LaneLume – Neon Tunnel Run screenshot #7 for iPhone
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About

Four lanes. One tube. Everything on the beat. LaneLume is an endless runner inside a glowing neon tube. When you switch lanes, your ball doesn't roll sideways. The tube turns around you. It feels odd for a few seconds, and after that you won't want it any other way. After a game over you pick up on the level you reached. HOW TO PLAY • Hold your finger on the bottom lane: the ball follows it. • Tap left, top or right: the tube instantly turns that lane to the bottom. • Switch exactly on the beat for bonus points. Every switch in time adds to it, up to ×8. Miss the beat by a lot and the streak is gone. • On your first run the game shows you all of this one step at a time, at an easy pace. THREE WAYS TO PLAY • Run: level after level, and the speed keeps climbing. Pick Easy, Normal or Fast before you start. • Zen: just the tube, the music and crystals. No game over, just ride. • Daily challenge: a fixed course and one goal each day, like 30 crystals in one run. Clear it several days in a row and your streak grows. THE MUSIC SETS THE PACE Four original tracks from 120 to 132 BPM. Pick one before you start or let the mix play them all. Every obstacle reaches you right on a beat, crystals land on the eighth notes, and even the countdown ticks in time. Quiet parts bring mostly crystals. When the drop hits, it gets crowded. WHAT'S COMING AT YOU • Black cubes and full walls. Sometimes a lane switch is the only way past. • Spinning bars that turn with the beat, and half walls that swing back and forth. • Switch orbs: touch one and it pulls you onto the lane of its color (+75). • Forks: four orbs block the lane. Left sends you to one color, right to another, and one side often ends at a wall. • Crystals are worth 25 points. Grab them in quick succession and your combo climbs to ×5. • Scrape past a cube: +15. • Boost pads give +40 and a burst of speed. Brake pads slow you down for a moment, so obstacles come at you closer together. POWER-UPS • Shield: a hit only costs you the shield. • Magnet: pulls crystals in for 6 seconds. • Ghost: fly through obstacles for 4 seconds. • Points ×2: everything counts double for 12 seconds. EVERY LEVEL A ZONE Each level has a name, its own colors outside and its own pattern in the tube. A few zones add a small twist: Crystal Rain brings more crystals, in the Pulse Zone the tube only lights up fully on the beat, the Storm Front sends speed in waves, and the Breather sends fewer blocks. COLOR SWAP From level 3 on, every lane color shifts one position over on a track's drop, or after a minute at the latest. Whatever you just memorized is wrong now. At full speed. CRYSTALS AND LOOKS Every crystal also counts beyond the run. Collect enough and you unlock new color themes for the tube and new looks for the ball. None of it is for sale, it all comes from playing. SHORT RUNS Each level lasts 20 seconds, with the time left shown at the top. On game over the last frame breaks apart into glitch stripes for a moment, and "Again" puts you back on the level you reached. After every run you see your crystals, longest beat streak, close calls and best combo. Your high score stays on your device. LOOK AND FEEL • The tube bends and curves. Outside, stars and speed lines rush past faster than the tube itself. • Neon with bloom. Graphics adjust to your device, or pick Rich or Gentle yourself. Gentle helps older devices and tones down flashes and shake. • Music and sound effects can be turned off separately. Lane switches, hits and pickups come with a short vibration. No ads, no account, and it all works offline.
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What's New in LaneLume

1.1.0

October 28, 2026

• Every level is its own zone with its own look, some with a twist. • Two new tracks. Pick one before you start, or play the mix. • Zen mode: just the tube, the music and crystals. No game over. • Daily challenge: the same course for everyone each day, one goal and a streak counter. • Crystals unlock color themes and ball looks. • Three speed settings: Easy, Normal, Fast. • Your first run explains the controls. • Graphics: Auto, Rich or Gentle. Gentle also tones down flashes and shake.

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