
LanternKeep
Moonlit Shrine Tower Defense
About
What's New in LanternKeep
1.3
October 2, 2026
This update further improves landscape touch play. Tower placement previews now sit above your finger, snap to cell centers, and resist small boundary wobbles. A light guide connects your finger to the snapped cell, blocked positions show an × plus a message, and upgrade buttons now show the exact current-to-next stat change. The Wave button now combines the next enemy preview with early-call rewards, while the speed control shows both the current and next speed. At 3x speed, low life, heavy enemy pressure, or when Boss/Nue enemies approach the goal, key response controls become easier to spot without automatically pausing, slowing down, or casting Ward for you. Map selection, first-wave setup, pause, defeat, and victory flows were also streamlined. The four-step tutorial, VoiceOver labels, high-contrast support, Reduced Motion, keyboard focus, 44pt touch targets, and compact landscape layouts continue to be refined, with duplicate notices and excessive highlighting removed. Daily Omamori, Game Center, five maps, Codex, checkpoints, tower specializations, and Endless mode remain supported, together with the iOS WebView startup/error and frame-scheduler stability fixes.
MoreSubscriptions & In-App Purchases
$0.99
Small Saisen
120 gold for your next defense.


