Lastward: Pixel Survivor RPG

Lastward: Pixel Survivor RPG

Bullet Heaven Horde Roguelike

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Free
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Details

  • Released
  • Updated
  • September 2, 2026
  • September 10, 2026

Features

Lastward: Pixel Survivor RPG video #1 for iPhone
Lastward: Pixel Survivor RPG screenshot #2 for iPhone
Lastward: Pixel Survivor RPG screenshot #3 for iPhone
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Lastward: Pixel Survivor RPG screenshot #5 for iPhone
Lastward: Pixel Survivor RPG screenshot #6 for iPhone
Lastward: Pixel Survivor RPG screenshot #7 for iPhone
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About

The gods went quiet. The gates never opened. One watchfire is all that stands between the dark and the last people alive — and tonight, you are the one holding it. Lastward is a fast, one-thumb survivors-like built for portrait play. Your weapons fire on their own. Everything else — where you stand, what you become, how long you last — is on you. ONE MORE NIGHT Twenty minutes. A horde that never stops growing. A final boss waiting at the end of it. Survive and the night is yours. Fall and the next run deals you a completely different hand. There is no grind to get through before the game gets good — the first minute already is. BUILD SOMETHING NEW EVERY RUN • 16 weapons, each with an evolution to discover • EMBER, ASH, BONE and STORM sets — stack matching weapons for escalating bonuses • Charms that rewrite your rules and talismans that push a build over the edge • Every level-up is a fork in the road, and no two runs offer the same cards FOUR SURVIVORS, FOUR ANSWERS TO THE SAME NIGHT • Aegis, The Last Ember — melee. Slams the ground, stuns everything near him, and every hit on a stunned enemy is a guaranteed crit. • Nyra, Shadow Hunter — ranged. Whatever stays at distance stays alive. • Solis, Keeper of the First Flame — mage. A walking hearth; whatever comes close turns to ash. • Umbra, Blood of the Nameless — thief. The shadow the horde chases is always the wrong one. FOUR PLACES TO DIE IN Cave, Burnt Forest, Glacier and Castle Ruins. Each one changes the rules — faster enemies, richer altars, more chests — and each one keeps its own boss for the end. PAST TWENTY MINUTES Beat the night and Endless opens: no timer, no finish line, just how far the last ember carries you. Game Center leaderboards for best time and for endless. BUILT FOR A PHONE, NOT PORTED TO ONE • One thumb, portrait, never rotates • Fully offline — no connection required • Runs short enough for a bus ride • 27 achievements, daily quests, unlockable heroes and costumes • Handmade pixel art and a dark-fantasy atmosphere FAIR BY DESIGN No forced ads. No energy timers. No paywalled progression. Ads exist only where you choose them: double your gold at the end of a run, or take one more chance when the ember dies. If you would rather never see one, a single purchase removes them for good. ELEVEN LANGUAGES English, Türkçe, Deutsch, Español, Français, Italiano, 日本語, Português (Brasil), Русский, 简体中文, 繁體中文. The last spark shall not fade.
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What's New in Lastward

1.1.0

September 10, 2026

Lastward has been redrawn. Dozens of layout and translation fixes Runs now last 15 minutes and end with a final boss, and bosses rotate Rebuilt pause panel: damage, weapons, charms and active synergies at a glance

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$3.99

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