
Archived App
This is an archived listing of the app previously available on the App Store.Although the app is no longer distributed by Apple, you can still view its description, screenshots, version history, ratings, and metadata for reference.
About
This educational game teaches children proper etiquette through interactive scenarios. It helps young learners understand and practice good manners in various real-life situations, fostering respect for themselves and others.
What's New in Learning Manners & Life Skills
1.22
March 14, 2018
This app has been updated by Apple to display the Apple Watch app icon. +text-to-speech +improved user interface +improved learning levels +minor bug fixes
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Developer apps
FAQ
What is Learning Manners & Life Skills?
Learning Manners & Life Skills is an educational game designed to teach children proper etiquette and social skills through interactive scenarios. It helps them understand and practice good manners in everyday situations.
What age is Learning Manners & Life Skills for?
The app has an age rating of 4+, making it suitable for young children who are beginning to learn about social interactions and respect for others.
How much does Learning Manners & Life Skills cost?
Learning Manners & Life Skills is a paid app, priced at $2.99. There are no in-app purchases or advertisements mentioned.
Does Learning Manners & Life Skills have ads?
Based on the provided information, there is no mention of advertisements within the Learning Manners & Life Skills app. It is a paid application.
What devices support Learning Manners & Life Skills?
Learning Manners & Life Skills is available on iPhone, iPad, and iPod devices. It is designed to run on Apple's iOS platform.
When was Learning Manners & Life Skills last updated?
The app was last updated on March 14, 2018, with version 1.22. It was originally released on April 14, 2017.
What is the user feedback for Learning Manners & Life Skills?
The app has received a perfect rating of 5.0 stars from one review, indicating a highly positive initial user experience.








