
Liftbound: Cozy Elevator Game
Relaxing Tower Roguelike Sim
0 ratings
$0.99
Rating summary
About
Run the lifts of a cozy city building. Drag a car, queue three stops, and watch the multipliers climb: ×2, ×500, ×51,200. No ceiling.
Every night a crane adds a floor and you pick a card that bends the rules. No game over. Just one more day. Okay, it's 3 AM.
Pay once. No ads, no in-app purchases, no account. Made for iPhone, iPad and iPhone Duo.
STACK IT SKY-HIGH
• Drop everyone at one stop and the points double, then double again.
• Clean pickups build a streak. Keepsakes multiply on top of that.
• There is no cap. The game does the math and shows every bonus as a badge, with a chime that climbs with the number.
A ROGUELIKE YOU CAN RELAX INTO
• Every night, pick a card that changes tomorrow: a New Elevator, Faster Motors, Stairs between floors, a lift attendant who drives for you.
• Spend tips in the night shop. Collect 60 keepsakes, run up to 12 at once, and polish your favorites.
• Hold the right two cards and one of ten secret evolutions may turn up in the deal. Find them all in the Codex.
• No game over in Cozy or Challenge. A full line is a "bad day" and fewer stars, never a lost run.
36 ROOMS TO MOVE IN
• Tenants bring their rooms: a gym with a morning rush, a bakery, an ice cream parlor, a cinema, a theater, a record shop, a laundromat, an observatory, a rooftop bar…
• Rooms grow from low to medium to high as they fill, and cutaway floors fill with people as the day goes by.
• The night club wakes at 9 PM with its own light show, and deliveries there score triple.
FEET UP. IT RUNS ITSELF.
• Cozy mode: your cars can drive themselves. Switch on "Manage nights for me" and every night is settled when you arrive.
• 3× speed when every car runs itself. Sit back and watch the building live.
• Decorate with tips: lobby plants, string lights, a mural, a rooftop garden, painted cars. Buy a design once and it is yours in every building.
20 BUILDINGS, 20 STORIES
• Hand-made buildings with their own shape, shafts and rush hours: a walk-up, twin towers, a department store with a grand escalator, a night market that opens at noon, a concert hall, a library tower, Ada's office…
• Each has a manager with a goal and a small wish, regulars you get to know, and twelve rare visitors to meet: the Magician, the Mayor, the Piano Mover, the Twins…
• Big Days turn a morning upside down: an inspector, a parade, a wedding, a blackout hour.
MIND THE BUILDING CAT
• Kettle lives in the building and rides the lifts. She gets off wherever she pleases. Yes, she took the elevator again.
FOUR SEASONS, REAL WEATHER
• Pastel daylight fades into a warm graphite night as the clock turns.
• Spring blossom, summer sun, autumn leaves, winter snow. Rain brings umbrellas. Thunderstorms bring lightning.
• Seasonal weeks through the year, each a themed walk with a decoration you keep, and holiday lights in December.
FOR THE SCORE CHASERS
• Cozy, Challenge and Expert. Expert opens once all 20 buildings are beaten on Challenge, and after that comes Rush 1 to 8: each one adds a rule and keeps the ones before.
• Endless towers, a Daily building, shareable building codes, and Game Center leaderboards and achievements.
• Dare a friend: send your score with a building link and it sits on their target bar until they pass it.
• Miss a target? Try again from any earlier morning, same seed, same cards.
MADE FOR IPHONE AND IPAD
• Native Swift and SpriteKit. 120 fps on ProMotion displays. Haptics that make a good drop feel good.
• Your progress syncs with iCloud across your devices. Plays offline. No account, ever.
• One purchase. Nothing to unlock with money, nothing to wait for, nothing to watch.
The crane is waiting. See you on the roof.
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What's New in Liftbound
1.0
November 5, 2026










