Please look
Response from developer
Thank you! You can already come close to being the ant: tap "colony", then tap any name under "notable ants", and the camera follows her wherever she goes - down the shafts, out to forage, home again. Tap the screen to let her go. The ants won't attack other colonies, because in Little Colony nobody gets hurt. But they do defend their home: when a rival scout comes sniffing around, the workers block her way until she gives up and leaves.
Amazing!!
Response from developer
Thank you - and that's a promise we'll keep: no ads, ever, and nothing to top up. There is one thing for sale, the supporter pack, $4.99 once, and it's the pack that brings the honeypots. So if you're watching the jars fill, you've already done what you suggested, and it's what keeps the work going.
Insane possibility’s
Response from developer
Thank you, and welcome! Some of that is already there. To help, tap the screen to drop a pinch of sugar; the ants smell it and come. Drop some at night and a night shift wakes up. To keep an eye on it like a real ant farm, add the Little Colony widget to your home screen: it shows your colony just as you left it. One thing won't change: the colony never suffers while you're away, so closing the app is always safe. And when it reaches 200 ants, watch at dusk.
Need some much more
Response from developer
Thank you for saying this plainly - you were right, and version 1.1 is the update you asked for. The ants now dig a real nest with rooms: a nursery, a granary, a sun room, each one labelled. Nurses carry the eggs and larvae between them, foragers fill the granary, and the colony grows to 500 ants instead of stopping at 200. Your colony digs its new rooms in front of you the first time you open it. If you give it another look, tap "colony" and then the queen's name to find her.
Ok
Enjoyable but needs some enhancements.
Response from developer
Thank you - yes, they should, and in version 1.1 they do. The colony now builds rooms like ants do: a nursery, a granary and a sun room, with nurses carrying the brood between them and foragers storing seed. On biomes you are right as well: today they change the world's look, not what the colony does. Colonies that behave differently from one another are what we are working on next. 1.1 is out now, and your colony keeps everything it had.










