Lophis roguelike User Reviews

Customer Experience

Positive experience66.7% of reviews
Neutral6.7% of reviews
Negative experience26.7% of reviews

~ Based on 60 written reviews from the US App Store.

Is Lophis roguelike Safe?

Lophis roguelike-darkness game appears mostly safe based on user ratings. AppsHunter Safety Score for Lophis roguelike is 79/100.

This assessment is based on 94 user ratings, with an App Store average of 4.1/5.

Safety Analysis

77.7% of ratings point to a safe experience
5.3% of ratings suggest some concerns
17.0% of ratings point to a risky experience

~ Based on 94 App Store ratings for Lophis roguelike.

Is Lophis roguelike Legit?

Lophis roguelike-darkness game is no longer available in the App Store. AppsHunter Legitimacy Score for Lophis roguelike is 35/100.

Based on 35 of 100 points across 7 verification signals from App Store and developer data.

Score capped because this app is no longer listed.

Top reviews

Very painful, very fun

Call of Lophis, AKA Lophis Roguelike, AKA Dark Dungeon Survival Pro, is without a doubt the best deckbuilding roguelike I’ve ever played. The fact that it has 3 names leads me to my first issue: translation. The translation is horribly done. However, this is easy to look past. What’s much harder to look past is that completing the game is more is less… Well, impossible. This game is not for the easily frustrated, as every boss is likely to be the last of the run. The end bosses in particularly are meticulously designed to perfectly counter your chosen character, and only the greatest strategist stands a chance. Thankfully, with 7 playable characters, each with vastly different play styles, most people will probably find a deck suited to them that they can master and hopefully use to overcome the immense challenge this game’s campaign poses. Of course, this will take time. A very long time. If you have the patience and tolerance for pain, this is my number one recommendation for a deckbuilding roguelike game.

TL;DR: Very good game, absolute best in its genre, but be prepared for it to be extremely difficult.
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Good Game But

Game is great, my only issue is that I am unable to purchase souls to u lock the other characters.

Bugged game

The game has been bugged and says the network is closed. I can’t buy anything and I tried to reinstall only to lose everything

Extremely fun! but the micro-transactions are bugged out and don’t show the price

Does anyone know what that’s about do they HAVE a price tag on them? Or is it just free? Why are they breaking my brain like this?!

Great Game

Ye

Shonky balance

Poor boss difficulty balance. Far better roguelike games out there

Crash

Says it need a .6 mb update then crashes

Don’t bother.

Game is buggy with damage not registering, crashing on start up, trying to buy anything results in a transaction fail-error code 0, I think they stopped supporting it.

Fun

Plays well.

Rough draft of a game

This game developer doesn’t understand that the player needs a sense of satisfaction in order to have fun with a deck-builder.

Clearly this is a mashup of Dreamquest (iOS, excellent gameplay loop and progression sense) and Slay the Spire (not iOS, also excellent gameplay loop and sense of mastery).

What is good:

List of monsters with their unique trait; easy control and navigation; uniqueness of hero classes.

What is bad:

Fights are boring and grindy - the enemies are either not challenging at all, or impossible with very little in between. This is caused by the enemies being overly reactive.

The “Caveman” enemy for instance - green blob with hammers - gets a free attack with snowballing damage every time he takes ANY damage. This would not be a huge problem but there is a boss reward that causes all your attacks to apply Restrain, which inflicts a small amount of damage each time the enemy attacks. This interaction makes the Caveman impossible to beat unless you can kill them in one turn every time. Otherwise, you do some damage, the Caveman gets 2 restrain and a hammer, on Caveman turn her plays a hammer and takes restrain damage and gets another hammer... repeat until you are dead or restrain has run out. This is bad design because it provides no option for counter-play by the player. Either you can kill caveman in one turn, or you lose. No strategy involved. This could be solved by making hammers cost energy or enforcing a turn limit on the Caveman or by limiting hammer production to attack damage only (not status effects).

The other badly designed enemy is “Evil Knight” who clones every third card you play And has 4-5 times as much health as you do. Better hope your victory condition doesn’t rely on using good cards. The Evil Knight will clone those cards and use them freely against you.

This could be countered (again like the Caveman) if there were some kind of limitations placed on this. Like, the Evil Knight only clones attack cards or something - as a mirror to the sword class.

There are many other things wrong with this game. I get the sense that the game creator doesn’t play it. It doesn’t respect player time or intention. And clearly a bunch of these reviews were written by bots. Ugh.
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Awesome game !

Had a bug. Bought the Alchemist + 60 soulshards « Special bundle », deleted the game then downloaded it again and now. I lost my alchemist.

Help ?

Error

After the last update the game won’t load

It’s been two weeks since the last update and I still cannot load the game. After I choose to pick story or abyss the screen turns black and I have to shut down the app.

I don’t get past the end

So every time I finish a run (aka die), I get past the screen where it shows the deck you died with alongside the bosses you kill. But then after that, I reach this screen and at it shows is some shield and sword icon along with a weird crystal thing (later I found out that it’s some sort of leveling thing) and it always gets stuck on that screen (I have to swipe up on the app and restart it), not letting me continue on with the perks of completing a run. I was wondering if you guys could fix it because I even deleted the game and redownloaded and it’s still giving me the same result. Besides that it’s still I a good game
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Broken bug!

This game is really solid. Has a progression system where you unlock new cards and chrs to make your deck stronger but currently has a bug that breaks this system!!! So DONT buy this right now until they fix this bug.

Game ending bug.

After each attempt the game freezes on iOS and the only way to continue is to completely close the app and go back in. This loses your progress and you don’t get exp or the in game currency.

Not worth playing since you can’t get anywhere.

Good, But Game Breaking Bug

The game is amazingly amazing. It is like a game called Slay the Spire and I love it. however the is only one game breaking problem. After you complete a run the game will freeze on the altar part. This won’t let you get any of the rewards which are the shield and soul points I believe. If you could fix this bug I would rate this 5 stars.
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Progression breaking bug

After dying as the swordsman character, I’m taken to the altar screen where you are supposed to be able to rise in tier. This screen has no way to exit, just shows some Chinese characters over a glowing white box, a sword and shield icon +15, and +2 soul. Only way to progress is to force close the app, which loses the progress.

Will never be able to get revived and tier up, uninstalled.

Other than that, game is actually ok, with a few fatal flaws. For one, it’s unclear whether you are upgrading a card or getting a new one at level up. Second, I have yet to find a way to remove a card from the deck, so it’s impossible to optimize your cycle, and if you pick up a crappy card, you’re stuck with it forever. Makes it difficult to make an optimized build like poison, or card cycle.

Translation is also pretty bad. Definitely needs a rewrite.

Would bump to 4 stars if bug fixed, 5 if translation and gameplay optimization happened. As it is, don’t bother.
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Altar rewards freeze

Lophis would be an enjoyable game, if the ending altar rewards screen wouldn’t freeze, thereby making it near impossible to progress with the characters. The gameplay itself is relatively smooth, with interesting content. But the game breaking freeze at the end that forces the player to exit the game and lose end game rewards really makes playing this game pointless.
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Error

Game freezes after death and displays unreadable text

Needs English translation

Game looks promising! Please let us know in the patch notes when the writing has been properly translated into English. As it stands the constant mistakes confusing word choices are too distracting to enjoy it.