Bugged
Good But…
Pay to play
Update
Used to be great
Good game
Different Tasks
Seems like the developers are good with the status quo. Nothing new to do.
Loading Issues
Deleted Account and can't play again
语音不通
Very fun
Awesome Game
Too Hard
- The dives need to have a longer time gap between them so people can prepare.
- Players need to be able to trade with other team members, or an open market to buy/sell (works well in other games).
- Vary dive items, so you don’t get the same thing 4 dives in row.
- Have less island items as dive requirements. 4 hour island trip to get nothing, then needing 6 of that item for one dive is ridiculous. Please improve. You encourage team working, but people keep leaving the game because it’s no longer fun.
What great fun
Great game
What’s with the long adverts
Good concept…lousy execution
I have 2 huge farms, 8 small farms, and 2 hunters and still can’t keep 50 survivors fed… stupid
I need iron to upgrade defences from like level 2 and still can’t get an iron mine at level 6… stupid
Can’t build walls or gates for defence to keep the annoying pirates out… stupid
2 hunters roam around aimlessly while village is constantly attacked by snakes and bears, killing villagers…stupid
Takes far to long to accumulate enough resources to upgrade buildings, or build new ones, when all you do is constantly repair existing buildings after pirate raids.
It takes to long to upgrade due to lousy design on the build and resource mechanics.
Villagers constantly die and get replaced just because the mechanics of the game are amateurish.
Would be a really good game if it was designed better with thought and logic.
The goal of the game currently is just keep replacing the villagers as they die and slowly build more buildings for no particular reason as you can’t stop the pirates or animals from attacking and killing.
The goal should be to stop the attacks and keep the villagers alive.
- Get rid of the stupid kitchen things and have a longhouse for a communal meal twice daily… in the morning and at dusk.
- make walls and gates a build option early on to protect the village so upgrading and improving are easier
- once you need a certain resource to upgrade you should be able to access that resource not wait 3 levels
- make the fire and underground adventure cavern moveable so the whole village can be customized in design by the player, or put the cavern entrance on the shore either near the dock bridge or ship wreck so it’s out of the way and put the fire farther from the dock bridge
- make villagers require less food daily to survive and farms and hunters produce more food daily so you can actually start to build a surplus instead of running out every day
Loving the game.
I would highly recommend the game.
