Lucinate

Lucinate

Modular Graphics Studio

3 ratings
5 reviews
$29.99

Details

  • Released
  • Updated
  • July 21, 2026
  • August 24, 2026

Features

Lucinate screenshot #1 for iPhone
Lucinate screenshot #2 for iPhone
Lucinate screenshot #3 for iPhone
Lucinate screenshot #4 for iPhone
Lucinate screenshot #5 for iPhone
Lucinate screenshot #6 for iPhone
Lucinate screenshot #7 for iPhone
iphone
ipad
🖼️Get Icon
Icons↘︎

About

Create algorithmic art, generative visuals, and video synthesis with a modular graphics studio. Explore the intersection of math and graphics for intricate stills, evolving patterns, and interactive shader art. Turn abstract ideas into visual form for creation, play, and performance.

Algorithmic art creation
Generative visuals
Video synthesis
Modular flexibility
Parametric shaders
Custom shader coding
MIDI and audio modulation
Beat-synced visuals
Show original description

What's New in Lucinate

1.0.1

August 24, 2026

- Fix crash on Intel macs - Rename Strip/Stack to Track - Recover in case of camera capture session error - Texture grid view now shows name labels - Allow raw texture import (no color space conversion etc) - Add 'fold' toggle to Pattern>Gradient Linear - Add ipol_eval() overload for float3 input, useful for 3D noise etc - Fix hash(uint4) - Add snoiseN() and lnoiseN() - All noise functions now accept 3D input - Improve hash(): avoid 0->0 - Add hash32() and hash16() with all bits good - Add Adjustment > Grain - Add Adjustment > Color Fold - Add Transform > NoiseWaveZ - Add Transform > Complex Warp, Mobius Log, TwoPole Warp1, TwoPole Warp2, PowZ, LogZ - Add Transform > Radial Warp - Add Transform > Corner Pin - Add Transform > Scroll - Add Pattern > Grid - Add Texture > Offset Color - Add Texture > fx::Offset Color Mask - Add Examples > The Zoom Wave - Add 3-axis-input noises with animated Z to Noise library - Rename Texture>Fader to Texture>Crossfade - Add gain-map based HEIC HDR export, rename previous to "HEIC 10-bit" - Add PNG HDR (16-bit) export - Don't quantize Number boxes on state (re)load - AudioAnalyzer and level meters: don't freeze envelope followers when selecting 'None' audio source - Set a default main output track when adding/removing tracks if needed - Add note names to MIDI note gate/velo modulators - Keep running in background if connected to Ableton Link - Send Link start/stop - Make sure a main app window is activated when restoring help window on app launch - AudioEngine: fall back to output SR if input never enabled - Improve UX to clarify when no Video Source selected for recording - Shader library browser: ignore namespace prefix for sorting - Check file version on project load - Various minor bugfixes, improvements and cleanups

More

Charts

Top Paid

This app rose +3 positions in Graphics & Design chart.

Last updated on September 1, 2026.

User reviews

Very deep app

This is not the most intuitive app but once you get going, it can do a lot. Like most visual apps, there is a learning curve to get the most out of it.

I have throughly enjoyed creating visuals with this app and the developer is amazing.

Great app

This is a really great app for exploring shaders on apple platforms. I especially like the audio analysis and link integration

not ready ?

crashes on MacOS 15. access to support too convoluted.

Response from developer

Just email me and I'll do my best to help you. info at kymatica.com Problem found: the 1.0 version requires an Apple GPU, so it won't run on Intel macs. Fix is on the way!

Super cool way to get into .msl shaders

Fun and interesting for new Metal shader devs to hook up MIDI and AudioPipeline to modulate their work! Thanks for this!

Avoid..not ready for release…way too complex

Behaves erratically..confusing as hell..complex and u can’t save the manual…if u want to do stuff like this spend a lot more money and get max msp with vizzie

Response from developer

Why not reply to my email where I asked what erratic behavior you encountered? The users guide is online: http://kymatica.com/lucinate/help

Developer apps

FAQ

What devices does Lucinate support?

Lucinate is a universal app and supports Mac, iPad, and iPhone devices. It is built using Apple Metal for optimal performance across these platforms.

How much does Lucinate cost?

Lucinate is a paid application, priced at $24.99. This one-time purchase grants you access to all its features for creating algorithmic art and generative visuals.

Does Lucinate have ads?

No, Lucinate does not contain advertisements. As a paid application, it offers an uninterrupted creative experience without any ad interruptions.

What is the age rating for Lucinate?

Lucinate has an age rating of 4+. This indicates it is suitable for users of all ages, with no content restrictions.

How often is Lucinate updated?

Lucinate was last updated on July 21, 2026, with version 1.0. Further updates will be released to enhance features and stability.

Can I code my own shaders in Lucinate?

Yes, Lucinate includes a built-in editor that allows you to inspect, tweak, or code your own shaders using the extensive Metal Shading Language library.

How can I sync visuals with music in Lucinate?

Lucinate allows you to modulate parameters with MIDI, LFOs, and audio analyzers. You can also sync visuals to the beat via Ableton Link or MIDI Clock.

What kind of input does Lucinate accept?

Lucinate can use live camera input, imported images, or video clips as visual input for your creations. This allows for dynamic and interactive visual experiences.