Lumora: Light & Mirror Puzzle

Lumora: Light & Mirror Puzzle

Bend light · reflect · flow

0 ratings
Free
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Details

  • Released
  • Updated
  • August 21, 2026
  • August 21, 2026

Features

Lumora: Light & Mirror Puzzle screenshot #1 for iPhone
Lumora: Light & Mirror Puzzle screenshot #2 for iPhone
Lumora: Light & Mirror Puzzle screenshot #3 for iPhone
Lumora: Light & Mirror Puzzle screenshot #4 for iPhone
Lumora: Light & Mirror Puzzle screenshot #5 for iPhone
Lumora: Light & Mirror Puzzle screenshot #6 for iPhone
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About

Light enters the board. You decide where it goes. Lumora is a puzzle game about bending, splitting and blending beams of light. Turn a mirror and the beam turns with it. Send white light through a prism and it fans into red, green and blue. Cross a red beam with a green one and the crystal waiting there lights up yellow. Every level is a small optics problem with a clean answer, and the moment you find it the whole board lights at once. 500 LEVELS, EVERY ONE VERIFIED Ten chapters, fifty levels each, arranged so a new idea always arrives before the last one gets tired. Chapter 1 is one mirror and one crystal. By chapter 10 you are routing four colours through gates that open only while a sensor is lit. Every level has been solved and re-solved by the game's own engine before it shipped. There are no impossible boards and no lucky ones. THINK, DON'T TAP Tap a piece to rotate it. That is the entire control scheme. There is no timer, no lives, no energy bar and nothing that runs out while you think. Undo is unlimited and reset is one tap, so trying an idea costs nothing. Solve a level in the fewest turns and you take all three stars. Nobody is stopping you from taking the long way there. EVERYTHING ON THE BOARD Mirrors and splitters. Prisms that separate white light and filters that strip a colour out of a beam. Crystals that need an exact colour to light. Amplifiers, portals, one-way passages, mist that a beam can only push so far through, auto-rotors that turn every time you do, gates that open only while their sensor is lit, and pieces locked in place that you have to solve around. A DAILY PUZZLE, SHARED WORLDWIDE One board a day, the same one for everyone, everywhere. Keep the streak alive. ZEN MODE No par, no stars, no counting. Just the board and the light. A GALLERY YOU UNCOVER Each chapter hides a piece of artwork, drawn one stroke at a time as you solve. Finish the chapter and you see the whole thing. BUILT TO BE LOOKED AT Everything on screen is drawn in code — no photographs, no stock art. Beams glow, glass refracts, crystals bloom when they light. A colour-blind mode tags every beam with a letter for its colour, so no puzzle has to depend on telling red from green. PLAYS ANYWHERE Lumora works fully offline. Your progress lives on your device, and the game never waits for a network to let you play. Compare your standing with players worldwide when you are connected, or never — the choice changes nothing about the game. Ten languages: English, Turkish, German, Spanish, French, Portuguese, Russian, Japanese, Korean and Simplified Chinese. Reduce Motion and Reduce Animation are respected throughout. An optional one-time purchase removes the ads permanently.
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What's New in Lumora

1.0

August 21, 2026

1

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$2.99

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