Lunar Patrol

Lunar Patrol

1982 lunar buggy arcade

0 ratings
Free

Rating summary

Details

  • Released
  • Updated
  • July 23, 2026
  • August 31, 2026

Features

Lunar Patrol screenshot #1 for iPhone
Lunar Patrol screenshot #2 for iPhone
Lunar Patrol screenshot #3 for iPhone
Lunar Patrol screenshot #4 for iPhone
iphone
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About

The moon's night side. One buggy, three wheels, and a horizon full of things that want you stopped. Craters break open in front of you, deep enough to swallow the buggy whole. Tanks dig in and shell you from range. Striders come over the ridge on three legs, tall enough that a low shot passes clean underneath. Saucers strafe overhead. Trains of linked fliers snake across the sky in one long chain. And every so often the sky itself comes down: a meteor, burning all the way in, digging a fresh crater in the ground up ahead. You have a gun that fires forward and up, a jump, a throttle — and nothing else. The gun runs hot: lean on the trigger and it jams, and a jammed gun just coughs at you until it cools. Pick your shots. TAKE THE HIGH ROAD Hovering decks hang over the worst of the ground. Land on one and the pit underneath stops mattering; there is usually a fuel cell up there worth the detour. You can also just jump the hole. That choice, made at speed, is the game. LEARN IT IN FIVE SECONDS Two thumbs. Left side speeds you up and slows you down, right side jumps and shoots. No tutorial, no menus between you and the game. READ IT AT A GLANCE Everything is drawn in the same near-black and lit only at the edges, and the edge colour tells you what a thing is. Red hunts you. Magenta is the elite hardware — the striders and the chained fliers. Green is something you can stand on. Pale blue is terrain — jump it. Cyan is you. You will never wonder what a thing on screen is for. BUILT TO BE REPLAYED Levels get longer and meaner, and the sky changes colour as you cross into new regions. Checkpoints keep you honest without sending you back to the start. Game Center leaderboards and achievements if you want to know where you stand. PLAYS ANYWHERE No account, no ads, no internet needed. Works on iPhone and iPad, in landscape, with everything running on your device. FREE TO PLAY, HONESTLY Two minutes a day free, in full — no locked levels, no energy meters. After that your buggy is stuck at double speed until tomorrow, which is playable but punishing. One in-app purchase removes the limit permanently. That's the only purchase in the app, and there are no subscriptions.
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What's New in Lunar Patrol

1.0.86

August 31, 2026

NEW GROUND, NEW SKY, AND A GUN THAT GETS HOT Hovering decks. Land on one while falling and the crater underneath stops being your problem. Most carry a fuel cell worth going up for, and they now run long enough to actually land on rather than sail over. The gun overheats. Hold the trigger and it jams, then coughs at you until it cools. Steady fire is fine; leaning on it is not. It changes how you take a crowded stretch of road. Chained fliers. Trains of linked pods that snake across the sky on one path. Shoot them out of the chain one at a time; clear a whole train for a bonus. Striders. Tall three-legged hostiles that come over the ridge fast. A shot taken at the wrong moment passes straight under one mid-stride. Meteors. They burn all the way in and dig a crater where they land. You can shoot them down before they do. ALSO - The buggy is half the size it was, so you can see what is coming - Decks and fuel cells now appear from the very first level - Craters are wider and deeper, with a lit lip and edge markers you can read at speed - Explosions rebuilt: shockwave rings, ballistic sparks, embers, lingering dust - The camera shakes, and a death pushes it in and slows time for a beat - A ringed planet, aurora over the horizon, a third mountain layer, shooting stars - Score tags rise off every kill - Fixed: speed streaks that could be mistaken for incoming fire, and shooting stars that flew through the play field at chassis height

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