Lupus In Fabula: Warewolf

Lupus In Fabula: Warewolf

AI-Narrated Mafia Party Game

0 ratings
Free

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Details

  • Released
  • Updated
  • July 23, 2026
  • August 16, 2026

Features

Lupus In Fabula: Warewolf screenshot #1 for iPhone
Lupus In Fabula: Warewolf screenshot #2 for iPhone
Lupus In Fabula: Warewolf screenshot #3 for iPhone
Lupus In Fabula: Warewolf screenshot #4 for iPhone
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About

Night has fallen over the village. Someone is lying. Someone is killing. Are you ready to find out who? Lupus In Fabula is the social deduction party game that turns any night with friends into an unforgettable experience. A cinematic AI narrator guides the game — or steps aside so the host can play too, with nobody left bored on the sidelines. HOW IT WORKS - From 4 to 18 players, everyone with a phone in hand - The narrator secretly assigns roles and guides every phase - Each night, the Werewolves eliminate a Villager - Each day, the village votes and eliminates a suspect - Survive... or deceive your way to victory THE ROLES Villagers, Werewolf, Seer, Bodyguard, Witch, Hunter, Cupid and many more. Every role has unique powers and special rules, all handled automatically by the app. AI NARRATOR The narrator's voice sets the mood with cinematic announcements. No more sacrificing one player to run the game — the app does it all, and the narrator is free to play too. ADDITIONAL ROLE PACKS Expand the game with themed packs: new roles, new dynamics, new nights to survive. Every pack is a one-time purchase — no subscriptions. PERFECT FOR - Nights with friends and family - Parties, team building, events - From 4 to 18 players, ages 12+ Download free. Play now. Survive, if you can.
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What's New in Lupus In Fabula

1.4

August 16, 2026

New role: the Minion. A traitor inside the village who knows the werewolves, yet the Seer sees as innocent. • Cupid acts every night, binding two fates until dawn • Public or secret voting, your choice at setup • Night chronicle: the narrator can recount everything that happened, even without the AI voice • Werewolves recognise each other in a dedicated screen • At dawn the fallen appear with their role and cause of death • The night advances on its own — no one has to tell the narrator "I've played" • Many fixes to powers, vote counting and rejoining a game

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