Great game, has bug
Love the game, one of the best idle game experiences on the market for any platform. The systems are complex but not overly so, the pacing is really well-done, and it's designed in such a way that you don't need to consult a guide which I love.
The apprentices system is a great way to give the player a way to automate the game, and the way it's designed means you're always building toward something (adding a new buff/boost, improving your resource collection, etc).
Researchers are a great way to passively improve less important or hard-to-train schools. Not having to actively train evocation on weak enemies each run, or constantly enable buffs to slowly train enchantment, makes it far easier to focus on the interesting parts of the game loop.
I'm a sucker for games that provide an in-game mechanic for gaining meta-information. Spells to reveal quest requirements or game tips are very cool and provide an important avenue later game to progress without being tied to a wiki page.
Perfect
The Best Active Play Idle Game
Finally a fun idle
Great timesink
First time 🥴
Fun, great replay value
Me and my best friend beat the game!
Great game
Perfect Game for me just one suggestion
Great Game, Poor Execution on iPad Pro
The bad: the UI layout is awful and really affects the gameplay, especially for a grind-type of game. Here’s a few examples:
1. The right hand side panel with “Magic Research” at the top contains the main options, sometimes the time speed up section, your resources, your experience, your stats, and your buffs - it’s super annoying to have constantly scroll up and down this long list to find what you need.
2. When in Exploration / Combat, the Items tab shows a cut-off view of the inventory with a huge blank space below, when it could clearly show all of the inventory.
3. In the Cast Spells panel, you can add spells to the top in Favorites. However, that panel can only be scrolled up and down when clicking on the “By Schools” section at the bottom. If the Favorites section becomes too large, it’s annoying to locate the small section of “By School” just to scroll the panel
4. The Event panel is largely useless and takes up way too much space that could be used by the other panels.
It’s a shame that such a great game engine is let down by a poor UI layout.
Un super jeu
Très bon jeu
50h dessus plus tard, je peux dire que le jeu m’a vraiment occupé l’esprit et rythmé ces 2 dernières semaines.
Il y a une trame et un univers cohérents, juste assez pour permettre à la mécanique du jeu de s’installer doucement.
Le charme du jeu se dévoile à chaque fois qu’on découvre une nouvelle compétence, un nouveau bâtiment, ou bien une nouvelle approche pour progresser.
Il n’y a pas de multiplicateurs x1billion comme dans certains jeux du genre. Ici on progresse organiquement au fur et à mesure de ses découvertes. Une pépite à mes yeux.
Perfect
Awesome
Best Mobile Game
10/10, one of the only good mobile games.
Currently at 98% completion on main run.
But I have started other runs just to feel that early-game rush again, of course.
Almost perfect imo
Absolutely must play
One of the best
There are a lot of interwoven mechanics and resource dependencies that make the game mentally stimulating to play. The combat, while simple, can also be challenging and require real thought and attention to progress. The random storylines were always fun to discover and left me excited to retire and try the other options.
And the best part? NO OBNOXIOUS ADS OR MONETIZATION!
This is one of the few idle games I felt empty after finishing because I was having so much fun progressing. 10/10
