Maglev Metro User Reviews

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Don’t Waste Ur $

This game is glitchier than any other app game I have ever played. I guess they put it out and haven’t bothered to fix any of the issues it’s has !

Too many bugs

Lots of careless problems, like buttons labeled "Button" so you don't know which one is "OK" and which one is "Cancel." Tutorial will not teach you how to play the game, and I am pretty sure the "This is your last turn" warning appears every turn.

Still buggy after about a year

I haven’t touched this game in about 2 years due to bugs with pass and play mode. I was happy to see there have been updates, so decided to try it again. The old bug (reported) had to do with pass-and-play and leaving the app mid-game and continuing later. Pass and Play has the same bugs as before. This time, the second player became an AI (was a person). Additionally, colors are very hard to distinguish for robots and people. In the board game this was fixed with silk-screening. Not here. Disappointing that the game remains for sale when it is not being maintained.
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From bad to worse.

Now, no matter what I pick, the next screen shows loading, and it never does. It’s not hung through as I can back out of it, but that’s all that works…is the menu. LOL This on on an iPhone 12 with iOS 17.6.1.

Response from developer

Please update to the most recent version of the app. The issues you encountered should be resolved there. Otherwise, please email us at bugs@beziergames.com so we can look further into your issues.

Good implementation but no option to save or minimize the game

If during the game screen is minimized then it looses the connection to the server and the game is interrupted and all progress is lost

Very poor tutorial and UI

I just bought this 30 minutes ago and regret it. The links to the tutorial videos did not work, and the tutorial, instead of explaining basic concepts like “units per action”, made me go through programmed movements. I had no idea why I could do what I could do until I downloaded the rules from BoardGameGeek. Then, the game requires you to be able to discern differences between hues on the player board that weren’t obvious to me, and there was no option to show the text of hues so I could figure out what robot/commuter was needed for which spot. (Obvious in some cases, but I apparently could not discern between a silver outline and a turquoise outline.) Not a user friendly experience for me.
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Agree good implementation but AI is too weak

THe game is implemented well (though somehow has some quirks, e.g. confirming that your move is finished, when all actions are done). also the zoom on the pick up and drop down of bot players is annoying. movemet of the maglev is quirky and not really how a maglev moves (trains drift around). But the biggest draw back is the weak performance of the AI. i won every game by a mile, so after 3-4 games it is boring and internet play did not work for me (no human player was found). So okay implementation of a great game, but it needs some improvements.
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game breaking bug

Implementation isn’t bad as a whole, but I’ve found a game-breaking bug: the second coral station can’t be built sometimes (once happened to a bot, once to me). When I drag the second coral from the selection area, the previously placed coral station disappears, then re-appears when I stop dragging.
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Nice implementation with a couple issues

Overall, good presentation and manipulation on my iPad Pro 9.7. Have only played pass & play so far, and it works well.

Issues/Requests to developers (in order of importance):

1) This app chews up power like nobody’s business! After 1 hour of continuous play, this app uses 45% of my brand new ipad battery (with my old battery… this game wiped it out in 10 minutes… which is what prompted me to finally get it replaced). No other app comes close to this level of battery consumption.

2) It is very difficult to tell (especially if it is bright out, or the screen brightness is turned down) where you have placed commuters on the player board due to the player board printed colors being nearly identical to the commuter colors. Maybe give the commuters eyes or clothes or make the 3D effect much more pronounced.

3) It would be very nice to be able to assign names to player positions. Especially when doing 4P P&P… it can easily become confusing as to which person is playing which player.

4) The scoring at the top of the screen is very confusing in local player mode. It took me quite a long time to figure out why the scores keep changing during pass & play. Once I figured it out, it makes perfect sense. But this should be explained in the (wholly inadequate) “how to play” help menu, since there is no equivalent of this (computer generated score) behavior in the physical board game’s manual.

5) The undo function works, but feels klunky. Some of the actions force you to complete all the units of the action before you can undue the action.
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Still a few bugs

It’s a great implementation of the board game, but it has some game-stopping bugs: if I switch out to read my email and news for a few minutes, my game is lost without a trace; a couple of times it crashed, saying it was reporting a fatal error to the publishers; and once when I had pulled the last passengers, the bot’s turn froze without event the “thinking” indicator. I look forward to these getting fixed.

UPDATE: Found another. Bot player built a track that cut off another of its tracks, then game froze.
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Response from developer

Please update to the latest version of the app. We have made some improvements to the AI and added a saved game function that will allow you to return to a game in progress.

Virtually unplayable

Not easy to play as:
- online Opponents have to remain “in the app” for games to continue (no asynchronous play)
- games don’t seem to save progress

These two issues must be fixed

Response from developer

Please update the app to the latest version. It includes a save game function that will allow you to return to a game in progress.

Still not ready for prime time.

The dumb Apple scroll up white line overlays the text at the bottom of my iPhone 12’s display. Not a universal app. I’m not buying this game a second, especially with all the issues. The interactive Tutorial keeps hanging. I finally gave up. Another young developer using their customers ad beta testers. Ugh!
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Response from developer

Please update to the most recent version of the app. The issues you encountered should be resolved there. Otherwise, please email us at bugs@beziergames.com so we can look further into your issues.

Not ready for release

There’s a lot of potential here, but for now it’s very buggy, you can’t undo many actions before it’s the end of your turn, and if you leave a game for awhile it disappears.

Response from developer

You must complete an action before you can undo it, but you should be able to do that after any action. You cannot undo the Refill action. We are also working on a "save game" feature that will preserve a game that you have left. Please reach out to us at feedback@beziergames.com with any specific bugs you find.

A.I. opponent needs work

Interface and gameplay are great! Clear and usable on both the iPad and the phone. But the A.I. is really weak. I’m new to this game, never played it before. I’ve played three games through against the Robot opponent. Lost the first, then won the next two easily.

Add a higher level opponent and this will push it to four or five stars
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Response from developer

We are working on programming a more challenging AI opponent. We will be updating the app with AI improvements soon.

Nice implementation but some bugs

Im enjoying the app so far. The tutorial is nice and the interface is very simple and easy to navigate. I have had a few times where my passengers have disappeared while loading/unloading if I try and look at the playerboard. Also there is no way to save a game so that it can be returned to later. Please add this feature! Most mobile gamers don’t finish an entire game session in one sitting.
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Response from developer

Hello, we are working on an update to fix that bug. If you encounter any other bugs while playing, please email us at feedback@beziergames.com so we can work on addressing them. Thanks!