MANDATE: Superhero Career RPG

MANDATE: Superhero Career RPG

Story choices & card battles

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Free
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Released
November 9, 2026
Updated
November 12, 2026

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About

Build your own superhero career in a gritty comic-noir RPG. Train every week, pick hero work or dirty money, win card battles on live TV and live with 225 choices that come back. The sky burned for nine nights. One person in a million woke up different. You are one of them. MANDATE is a story-driven superhero career RPG drawn in gritty pop-noir comic art. You are a 19-year-old night-shift worker from Harlow Street who just lifted a bus off a child. Now the Bureau of Enhanced Affairs wants to sign you, the cameras want your face, and the city wants to know whose side you are on. You have 60 weeks and four acts to become a legend, or a weapon. BUILD YOUR HERO • Choose your name, codename, costume and aura colour. • Pick a power origin: Titan, Streak, Lumen or Bulwark. Each one changes your stats, your fighting style and your story. • Choose what you want most: keep your little sister, uncover what happened to your father, beat the hero who humiliated you on live TV, or make up for the lives you could not save. PLAN EVERY WEEK • Morning: train Power, Speed, Control, Durability and Technique, and watch your fatigue and injury risk. A coach recommends a drill and tells you why. • Day: take contracts from the Bureau, corporations, nations and people who prefer to stay deniable. Heroic work pays little. Dirty work pays well. • Night: live with it. Hundreds of hand-written story events: rivals, family, the press and the people who remember what you did. CHOICES THAT COME BACK 225 moral dilemmas, some of them timed. A favour, a lie or a rescue in week 2 can return in week 40. Steer your conscience, your public image, four rival factions and how tight the Bureau's leash is. Every chapter sets a main goal, and winning or losing it branches the story. READ, COUNTER, HIT Fight rivals in telegraphed comic-book clashes. Read their intent, play the card that counters it, protect civilians and land your finisher on live broadcast. Win the crowd, or throw the match for the money. FACE THE PRESS Every Bureau promotion ends in a full press conference: five questions, and every answer moves rivals, nations and factions. SEVEN ENDINGS From Harlow Street to the world stage and beyond. Seven endings, decided by what you did and what you wanted. GUIDED START New to the genre? A guided first week teaches training, contracts and combat, and you can switch the tips off at any time. • Single-player. Plays offline. • Contains ads. One optional Premium purchase removes them for good. • Three career slots, saved automatically on your device. • Ten languages: English, Spanish, German, French, Brazilian Portuguese, Russian, Chinese, Japanese, Korean and Arabic. Train. Sign. Become a legend, or a weapon.
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What's New in MANDATE

1.5.0

November 12, 2026

NEW: Endless career! After any ending, keep the mask on: 12-week seasons, a new threat, a season goal and the Board's verdict. Season 1: The Shard Trade. • Three scenarios: the Rookie Gauntlet, Veteran and Disgraced. • Stakes: your service record, warnings and wounds now count, on fair terms. • Rematch no longer records the lost clash. • Everyday contracts let you choose how to take the job. • Endings gallery: every ending you reach is kept. • A faster start: the story opens on the bus rescue. • Fixes, including a crash on the week summary in the final act.

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Subscriptions & In-App Purchases

$5.99

MANDATE Premium

One payment. No ads, ever. Never pay-to-win.

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