Free
In-App Purchases
Rating summary
About
Build a marble run that plays music. Place the pads, drop the marble, and every pad it hits plays a note. Make up your own songs or solve challenge levels, on your own or together. Made for the whole family.
HOW IT WORKS
• Place the pads. Tap + Pad and the new pad lands right where the marble will be on the beat. Drag it, tilt it and change its note: longer bars play lower notes. A dotted line shows where the marble will go.
• Drop the marble. Watch it roll from pad to pad in a little 3D room with soft light and shadows. Every hit flashes and throws sparks, and pads hit right on the beat glow gold.
• Hear your song. Every hit plays a note, so the run becomes your tune. A finished song earns up to three stars for keeping the beat.
CREATE MODE
Start a new song, or open Twinkle Twinkle, the starter song that's ready to play. Build with pads, round bumpers and curved ramps you can stretch and bend. Give each song one of six instruments: bells, piano, guitar, marimba, drums or 8-bit. Every sound is made by the app itself. Undo remembers your last 40 steps, and your songs wait for you in My Songs. Paint the back wall with one of 28 all-year backgrounds, or a holiday one in season.
78 CHALLENGE LEVELS IN 13 WORLDS
Five main worlds are there all year, with 30 levels: First Notes, Fix It, Bullseye, Ramps and Maestro. Eight holiday worlds add 48 more, six levels each, and each one opens only during its holiday. Three kinds of puzzle:
• Melody: place the missing notes so the tune plays.
• Fix: move the loose pads so every note plays on the beat.
• Target: get the marble into the cup.
Each level gives up to three stars, and stars open the next level and the next world.
EIGHT HOLIDAYS THROUGH THE YEAR
When a holiday starts, the game changes with it: its own world of six levels, three or four ready-made songs, backgrounds, colours, title art, app icon and a reward marble. Holiday worlds and songs appear only in season, and they come back every year:
• Halloween: October 1–31
• Día de los Muertos: November 1–7
• Thanksgiving: November 8 to the day after US Thanksgiving
• Christmas: December 1–30
• New Year's Eve: December 31 to January 6
• Valentine's Day: February 1–14
• St. Patrick's Day: March 1–17
• Easter: up to two weeks before Easter Sunday, through Easter Monday
The dates follow your device's clock and time zone.
41 MARBLES TO COLLECT
Every marble is drawn by the game, and the one you choose is the one that rolls. 17 cost nothing: Classic to start, 8 earned with stars from the main worlds, and 8 holiday marbles, each won with a star on every level of that holiday's world while it's open. The other 24 come in six optional packs of four: Glass, Space, Sports, Candy, Gem and Animal.
ON ALL YOUR DEVICES
Signed in to iCloud, your songs, challenge stars and chosen marble follow you to your other iPhone and iPad. Sign in to Game Center if you like, for a total-stars leaderboard and an achievement for every world you finish.
FOR PARENTS
• No ads, no tracking and no data collected. No accounts or sign-up, and no camera, microphone or location access.
• Holiday reminders are optional: the game offers them once, after the first challenge win, and they never arrive at night. Turn them off any time under Notifications on the Account screen.
• A grown-up question comes before anything is bought: a multiplication written in words, answered on a number pad. Ask to Buy works too, so the purchase waits for your approval.
• Every level, song, instrument and holiday is included. The only things to buy are six optional marble packs: one-time purchases that change only how the marble looks. No subscriptions.
• With Reduce Motion on, the menu demo holds still, the camera doesn't swing and the celebration sticker doesn't spin.
For iPhone and iPad, in portrait. Requires iOS or iPadOS 17 or later. English only.
Questions? support@marblebeats.com
Show more
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What's New in Marble Beats
1.0
November 7, 2026
6
Subscriptions & In-App Purchases
$0.99
Glass Pack
Cat's Eye, Emerald, Amber and Bubble marbles.







