Maze & Marble

Maze & Marble

Tilt a wooden labyrinth puzzle

0 ratings
$2.99

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Details

Released
June 17, 2026
Updated
September 25, 2026

Features

Maze & Marble video #1 for iPhone
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Maze & Marble screenshot #6 for iPhone
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About

A real wooden labyrinth in your pocket. Maze & Marble brings back the classic tilt maze - carved from realistic wood and brushed metal, lit like it is sitting on your desk. Tilt your device and the marble rolls with honest, weighty physics. 200 HAND-TUNED LEVELS ACROSS 4 WORLDS - Birch Forest: warm carved wood, gentle starts - Mossy Cavern: glowing trails in the dark - Nebula Station: neon conduits in deep space - Steel Foundry: brushed steel and precision MORE THAN JUST ROLLING - Timed runs, chase levels, and dark levels lit only around your marble - Breakable walls, traps, checkpoints and coins - A new Daily Challenge every day - Earn stars and coins, unlock marble materials - chrome and carved wood - Mid-level pickups transform your marble into rubber (bouncy) or glass (fast but fragile) - Every material FEELS different: weight, bounce and grip all change MADE THE RIGHT WAY - Tilt or on-screen joystick - your choice - Haptics tuned to every wall tap and pocket drop - No ads. No in-app purchases. No accounts. No internet needed. - One purchase, yours forever. iPhone and iPad. Set the phone flat, breathe, and roll.
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What's New in Maze & Marble

1.1.1

September 25, 2026

FLAT IS LEVEL, ALWAYS Tilt is back to the classic rule: hold your device flat like a tray and the marble rests. The calibration added in 1.1 could quietly learn a bad "level" and leave the ball drifting - it is gone, along with the Recenter button. THE EXIT ALWAYS TAKES THE MARBLE Rolling into the corner could leave the ball hanging over the edge of the exit without dropping in. The pocket now claims a marble the moment its centre is over the hole. DAILY CHALLENGE AND WORLD CARDS RESPOND AGAIN Tapping the Daily Challenge could open a world instead, and some world cards did nothing. Fixed. CHASE AND TIMED LEVELS CAN BE WON The chasing ghost and the countdown levels were paced in a way that made them impossible on a phone. Both are now set against each level's own par: beat the ghost, beat the clock. REAL WOOD Birch Forest is three timbers now - a pale oak floor, walnut walls and an oak frame on a dark table - with the figure of a sawn board in the grain, instead of one flat tan. ALSO - A call or lock pauses the level instead of leaving the ball rolling. - A tap during a trap fall no longer throws you out of the level. - Pinch zoom works smoothly. - Haptics can be switched off in Settings. - Pause and results plaques read clearly in every world. Still no ads. No in-app purchases. Fully offline.

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