아니 자꾸 데이터 보라는데
유튜브도 되고 앱도 다운다 되는데 얘만 데이터 확인 문구 뜨면 얘 문제죠?
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Jasmine Nicole Jackson
Jasmine Nicole Jackson
generally good but not Great
Pros:
- fun art style
- original and fun theme
- i like that i can both move around and pop bubbles and im not stuck with them in one spot or stuck waiting until they disappear on their own which can sometimes be a while
- generally just a concept you cant go too wrong about
Cons:
- i dont think ive ever played a merge game that was this sensitive to accidental merges and items going to the wrong square. i dont know what it is but very frequently the “aim” feels off and where i want to put an item ends up being several squares away from where the game actually ends up dropping the item which leads to a lot of incorrectly placed pieces and unintentional merges that seem to happen just cus your finger had to pass one item to get to the end point
- too hard to get gems without paying for them
- it would be nice to have a timer for when item generators will be done charging instead of just needing to guess
- certain levels of the fish sort minigame are very randomly way too hard especially when compared to the levels around them
- items like the scissors or rainbow crystal should stack to be one item with multiple uses instead of individual items that can each only be used once, theyre not commonly needed items but theyre also not super easy to get immediately if you need them which discourages getting rid of them so they take up too much storage space currently
- in similar games, i personally like to complete all possible orders until im given the “no new orders, to continue please level up/progress the story/whatever the mechanic for the specific game is” prompt and then mass progress until im out of coins and then i return to the merge board and continue the cycle. this game doesnt seem to have that prompt and just endlessly gives a pool of 6 repeating orders until you progress enough to get new generators which personally is actually quite an infuriating setup
- fun art style
- original and fun theme
- i like that i can both move around and pop bubbles and im not stuck with them in one spot or stuck waiting until they disappear on their own which can sometimes be a while
- generally just a concept you cant go too wrong about
Cons:
- i dont think ive ever played a merge game that was this sensitive to accidental merges and items going to the wrong square. i dont know what it is but very frequently the “aim” feels off and where i want to put an item ends up being several squares away from where the game actually ends up dropping the item which leads to a lot of incorrectly placed pieces and unintentional merges that seem to happen just cus your finger had to pass one item to get to the end point
- too hard to get gems without paying for them
- it would be nice to have a timer for when item generators will be done charging instead of just needing to guess
- certain levels of the fish sort minigame are very randomly way too hard especially when compared to the levels around them
- items like the scissors or rainbow crystal should stack to be one item with multiple uses instead of individual items that can each only be used once, theyre not commonly needed items but theyre also not super easy to get immediately if you need them which discourages getting rid of them so they take up too much storage space currently
- in similar games, i personally like to complete all possible orders until im given the “no new orders, to continue please level up/progress the story/whatever the mechanic for the specific game is” prompt and then mass progress until im out of coins and then i return to the merge board and continue the cycle. this game doesnt seem to have that prompt and just endlessly gives a pool of 6 repeating orders until you progress enough to get new generators which personally is actually quite an infuriating setup
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