Bite Sized, Hard Strategy
‘Nuf said. Just get it - compared to 95% of strategy games on App store, you won’t regret it.
I play a round a day at least when the wind blows. 7 rounds for 7 days of your week ;) - just be ready for it to be ramp up real hard (Use the second knight, the beast tamer, and … I can’t remember - I got to the sixth round for the first time using that)
PS: You can just unlock all champs if you really want to as the game is challenging enough ;)
I play a round a day at least when the wind blows. 7 rounds for 7 days of your week ;) - just be ready for it to be ramp up real hard (Use the second knight, the beast tamer, and … I can’t remember - I got to the sixth round for the first time using that)
PS: You can just unlock all champs if you really want to as the game is challenging enough ;)
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unplayable
UI is poorly designed, cannot read or understand anything, buggy UI leading to misclick can end the run
solid but lacks depth
really solid game its very cute very funny but the strategy in the game lacks alot of depth to me
This dev makes great games
This is another banger from Slothwerks. I’m not sure if I think the gameplay is superior to that of Krumit’s Tale but it is very good either way. It also has great production value in both art direction and sound design. Lots of different potential team comps make for extremely high replay value. Definitely lacking in enemy variety though. It has crashed on me a few times and as others have mentioned the ux is a bit weird but you figure it out. Basically you can tap on a brawler to see their intent and you can tap on the square they are standing on to see their buffs and debuffs and where I coming actions are coming from. It took a minute to realize you have to tap the brawler and the square separately to see that info. Easily worth the money for this game
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Audio problems
I’ve downloaded and uninstalled twice, still can’t hear anything..






