Great
The game is really easy, once you memorize all the moves. It increases difficulty at level 10 and I didn’t expect you to have to run back down. 10/10 I love your games
I have been looking for a game like this for a long time
It has turn based movement, enemy patterns, and random generation. Most roguelikes have a leveling up system, so this is a good change of pace and I like it a lot!
Charming short puzzler; perfect time filler
It’s easy going in, much harder to leave successfully and winnable often enough to keep trying but rarely enough to be satisfying when accomplished.
The level of detail is amazing for such a minimalist game. This one will have a home on any iPhone/iPad I ever own.
The level of detail is amazing for such a minimalist game. This one will have a home on any iPhone/iPad I ever own.
Booooo
Once you beat all the levels, that's it.
Don't buy it.
Don't buy it.
More of a logic puzzle than a roguelike.
This game is more of a logic puzzle than a roguelike: there are no items to collect, no levels to gain, no meaningful randomness of any sort. Basically, you know exactly what to expect whenever you enter a level, and it's a matter of navigating your way through the space of possibilities to find the way to the next puzzle.
I found this mechanic refreshing and very enjoyable. The game is not long, but the $0.99 price tag is spot-on. Worth the money and I look forward to the developer's next game.
I found this mechanic refreshing and very enjoyable. The game is not long, but the $0.99 price tag is spot-on. Worth the money and I look forward to the developer's next game.
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There's not much to it
The game looks amazing graphically in my opinion, but the game play is just the same thing over and over again. There's no progression really, no unlocking stuff, it's basically just moving around strategically.
👍🏻👍🏻⭐️⭐️⭐️⭐️⭐️♥️♥️
An extremely challenging, extremely fun game. I love it! 👍🏻👍🏻⭐️⭐️⭐️⭐️⭐️♥️♥️
Boring
Waste of time and money purchasing this game. Would not recommend.
Boring waste of time
Charming style, that the only good thing I can say about this. Gameplay is painfully boring and lacks any form on innovation. Don't waste you time.
Great game and concept
This is what a real game is. A genius game idea with no frills or distractions. Simple but challenging. This is what gaming was before addictive and manipulative techniques became the norm. A sole developer with good ideas makes the best games.
Interesting at first
Kinda cool when starting out but quickly becomes lane and boring
Great potential
This game is great as it is now and I would recommended it to pretty much anyone. However, I think that its replay value could be greatly expanded upon by adding new characters or even different dungeons each with different enemies.
great
For an indie game made by one person, the animations, gameplay, and combat are great. I would appreciate an update in the near future (more monsters, levels, traps, areas, mechanics, etc.). Very good work!
Perfect pocket game
The game is perfect for when you 10 minutes to kill. Though the game is short the randomly generated levels keep it fresh.
Harder than you think
It's fun learning about each enemy and then oh man that dragon is tough. You definitely can find yourself in sticky situations if you're not careful.
One thing I'd really appreciate is a "fast" mode that skipped the animations. They're very nice but you know I've gotst to get mah fix!
One thing I'd really appreciate is a "fast" mode that skipped the animations. They're very nice but you know I've gotst to get mah fix!
It entertains
I bought this while waiting for a car fixup, and it ended up doing its job of keeping me from boredom. Very clever little game that ends with you learning about every little death possible... While always getting farther and farther.
Frankly though once I got back it was over. The game peaks right after the halfway point and once you beat it you realize literally nothing is left. I honestly feel like the whole concept could have been expanded since it was very charming.
Frankly though once I got back it was over. The game peaks right after the halfway point and once you beat it you realize literally nothing is left. I honestly feel like the whole concept could have been expanded since it was very charming.
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Mixed feelings
Normally this is the type of game I would jump all over and play to death. I love pixel graphics and rogue likes. However something about it is just too simplistic to grab me for longer than a few days. Feels like there should be a bit more to it than there is - like it distilled the whole roguelike thing down just a bit too far
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Worth
>Worth
Great casual game.
The game grows on you as you get more familiar with the enemies moves and can play out like little chess puzzles. Wanted to give a positive review after the last update, thanks devs.
Chess
This game is sort of like chess with its own set of rules - but takes place in a tower (looks more like a dungeon)
Nice pixel art and nice strategy - go buy it!
Nice pixel art and nice strategy - go buy it!

