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アンストして入れ直したらインはできたけど、ゲームのデータが一部初期化...
재밌게 잘 하고있습니다
이런장르 게임중에서 제일 완성도 높고 괜찮아서 매일 플레이중입니다 좀더 상위 아이템 업데이트와 타운 업데이트가 되면 더 좋을거같습니다
개재밌네 ㄷㄷ
시간가는 줄 모르고 하다보니 반나절이 가있었음 내손이 자연스럽게 결제버튼을 누르게됨
재밌어요^^
대사를 꼭 Next 버튼을 눌러야 넘어가는 것과 가격 조정 등 별거 아니지만 약간의 불편이 있는 애들은 고치면 좋을 것 같습니다. 아무래도 반복성이 드러나는 친구들이니까요
Review
It’s honestly one of the better games i’ve ever stumbled upon and one of the only games i’ve ever reviewed: there are several comments/questions for the team and I understand the game is still in its early stages:
1. Is there any planned feature to increase bonds with clients? Also I don’t seem to notice any impact of having higher bond values.
2. Can there be an overall ‘collection index’ that tracks every item that has been discovered? Just for completions I think this would be very neat.
3. If there could be a way to ‘decorate’ or place the items we own in a separate room for display or just in the market room that would be a really cool feature.
4. Can there be more of an explanation for how increasing each of the stats impacts the game specifically (trade, analysis, restore)?
Very excited to see where this game goes and hope that the team doesn’t abandon this. The gameplay loop is extremely unique and satisfying; great job with the game.
1. Is there any planned feature to increase bonds with clients? Also I don’t seem to notice any impact of having higher bond values.
2. Can there be an overall ‘collection index’ that tracks every item that has been discovered? Just for completions I think this would be very neat.
3. If there could be a way to ‘decorate’ or place the items we own in a separate room for display or just in the market room that would be a really cool feature.
4. Can there be more of an explanation for how increasing each of the stats impacts the game specifically (trade, analysis, restore)?
Very excited to see where this game goes and hope that the team doesn’t abandon this. The gameplay loop is extremely unique and satisfying; great job with the game.
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