Minesweeper Frontier

Minesweeper Frontier

Infinite board, never a guess

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Free

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Released
August 21, 2026
Updated
October 29, 2026

Features

Minesweeper Frontier screenshot #1 for iPhone
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Minesweeper Frontier screenshot #5 for iPhone
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Minesweeper Frontier screenshot #8 for iPhone
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About

Minesweeper without the coin flips. Every classic Minesweeper game eventually hands you a 50/50 and asks you to gamble. This one never does. Each board is built and checked so that logic always has a safe move waiting somewhere. If you are stuck, the answer is on the screen. You just have not found it yet. AN ENDLESS BOARD There are no edges and no fixed grid. Start in the middle and sweep outward in any direction, as far as you want to go. The world is generated around you as you explore, so it never runs out and never makes you wait. The further you travel from where you started, the denser the mines become. Nearby ground is gentle. Distant ground is not. SCORING THAT REWARDS REAL WORK Tapping one cell and watching half the screen open up feels great, but it should not be worth much, and here it is not. Points are weighted by how dangerous each cell actually was when you opened it. A huge cascade earns close to nothing. Picking apart a tight cluster of 3s and 4s pays properly. Your best run is kept, and the counter turns gold the moment you beat it. PLAY IT YOUR WAY Three levels of tap assist, so the busywork is optional: Quick open: tap a satisfied number to clear around it. Auto-flag: flags the mines it can prove, then opens. Auto-clear: after every move, every satisfied number opens itself and cascades onward. SEVEN THEMES, SIX ICONS Deep, Classic, Neon, Terminal, Pop, High Contrast Dark, and High Contrast Light. Each one changes the whole board: tile material, number palette, typeface, and the settings screen itself. Classic is the bevelled grey grid you remember. Terminal comes with scanlines. Pop, the newest, is all bright, raised yellow tiles. Six of the themes come with a matching app icon you can put on your home screen. BUILT TO BE PLAYED BY ANYONE Navigation arrows: move the board by tapping, for when dragging is hard. Zoom buttons: no pinching required. Reduce Motion: newly opened areas appear instantly, with no ripple. Highlight a safe cell: after five seconds without a move, a cell that is certain to be safe gets outlined. Flag mines for you: every five seconds, one provable mine is flagged automatically. Show every mine: marks all the mines around you, for players who want the exploring without the risk. Turn on as many as you like. Nothing is locked behind anything. SOUND AND FEEL Every reveal is a soft click, pitched a step higher for each ring the wave travels outward, so opening a large area plays as a run of notes instead of a rattle. Flags get a sound of their own. Haptics follow the same wave. No ads. No in-app purchases. No account, no sign-in. Works offline, always.
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What's New in Minesweeper Frontier

1.2

October 29, 2026

What’s New in 1.2 Achievements and Game Center 38 badges to earn across Frontier, the Daily Puzzle and the Puzzle Book, from your first flag to a 30-day Daily streak, plus a few secret ones. Sign in to Game Center to keep them across your devices. Now in 15 languages Play in Chinese (Simplified and Traditional), Dutch, French, German, Indonesian, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish and Turkish, as well as English. Named Frontier zones As the ground gets denser, you travel from the Clearing through the Outskirts, the Wilds and the Badlands to the Abyss. New Pop theme A new board theme to pick in Settings. Fairer, faster play Hints are much faster on long Frontier runs. On the Daily Puzzle and in the Puzzle Book, the mine counter now counts every flag, so planting one never gives away whether a square is a mine.

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