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Rating summary
About
One swing. Half the screen goes flying.
Ember Cleaver turns a monster horde into bowling pins. Every enemy you launch is a real physics body — it slams into the row behind it, detonates oil barrels, skewers on spike walls, and keeps the chain rolling. The longer the chain, the bigger the score multiplier, up to x10.
HOW IT FEELS
• Sweep a 90° arc toward your aim. Tap three times within 800ms and the third swing becomes a massive finisher that launches everything
• Dash Slash to tear a hole through a pack, Whirlwind to clear all sides, Quake Hammer to stun a crowd
• Hit-stop, screen shake, debris, bouncing damage numbers and a full-screen flash on big chains
RAGE CARDS
Keep landing hits to fill the rage meter, then pick 1 of 3 upgrades: bigger blade, longer launches, flaming swings, exploding bodies and more. 12 upgrades stack into a different build every run.
ENDLESS SURVIVAL
Density and speed step up every 30 seconds. Rushers, boomers, brutes, splitters, shieldbearers, shriekers and shades arrive on schedule, and every 90s a surge hits with a warlord elite.
THE BATTLEFIELD
Four screens wide of scorched wasteland, walled in by scrap iron. Barrels, spikes and lava cracks are seeded fresh each run — herd them into a trap, then send the whole row at once. That's how top scores are made.
FOUR WEAPONS
Unlock the greathammer, twin blades and chain scythe — each one changes how you swing. Bone coins are earned by playing, and every shop upgrade and weapon can be bought with them.
Climb the global leaderboard.
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What's New in Monster Smash
1.3
August 31, 2026
Some improvements.






