An entertaining enough scifi adventure, but lacked depth
There aren’t enough scifi and post-apocalyptic type hidden puzzle games, so Moonsouls already stands out by combining some cool tech ideas within a fairly standard fantasy-world adventure game. I had a lot of fun working my way through the various scenarios, all beautifully inked and peopled by characters given a touch of humanity by excellent voice actors. My only issue with the game overall is that I found that at times when the gameplay became overwhelmingly a matter of find-assemble-use. More points of character interaction and storytelling would have made this game more enjoyable and far more engaging. For one thing, as we aren’t provided with sufficient backstory nor with any ongoing basis for empathising with the protagonist, there’s really no dramatic denouement and as such, the reunion of characters is almost embarrassing: the dialogue is awkward, the characters’ expressions are emotionless and it all felt like a scene from the Monty Python Holy Grail movie rather than a dramatic moment that the entire game was supposedly meant to lead up to.
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I love mad head games!
This has been such a fun game to play! It ended sooner than I wanted it to. I would have loved an endless game if that’s even possible.
Ein sehr schönes Spiel
Die einzelnen Minispiele sind sehr spannend und knifflig.
I Need More Adam Wolfe… Not This
I always appreciate the MANY hours put into programming and the MANY hours put into designing a game like this.
And I’ve LOVED the other Moonsouls games I’ve played and I love Mad Head.
But the revere I normally have when playing a Mad Head game was lost as soon as it became clear that the main purpose of the game was to get the player (me) to hear the characters referring to the antagonist as they/them, and even him sometimes and her other times.
Super confusing, but mostly insulting.
Insulting because I paid money for a game to relax with and have fun with, but instead a political agenda was shoved down my throat in a not-so-subtle manner.
And I’m an adult. I can only imagine how confusing this would be to a teenager.
But that’s the developer’s agenda.
Even the voice talents of Kendra Hoffman were wasted by having her speak her character’s lines in a ridiculous accent instead of letting her use her natural, soul-soothing, fun voice.
Whoever the game lead was on this needs a little more experience before he/they/them/she are allowed to produce another game.
And I’ve LOVED the other Moonsouls games I’ve played and I love Mad Head.
But the revere I normally have when playing a Mad Head game was lost as soon as it became clear that the main purpose of the game was to get the player (me) to hear the characters referring to the antagonist as they/them, and even him sometimes and her other times.
Super confusing, but mostly insulting.
Insulting because I paid money for a game to relax with and have fun with, but instead a political agenda was shoved down my throat in a not-so-subtle manner.
And I’m an adult. I can only imagine how confusing this would be to a teenager.
But that’s the developer’s agenda.
Even the voice talents of Kendra Hoffman were wasted by having her speak her character’s lines in a ridiculous accent instead of letting her use her natural, soul-soothing, fun voice.
Whoever the game lead was on this needs a little more experience before he/they/them/she are allowed to produce another game.
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Moon souls
Very short game not worth 5.99 why have all these games gone so expensive







