Has potential
Early in the game, it offers armor for a rating will update as I go. Feels good so far, love the one handed controls
Great
Unique gem.
First impression was good
I’m going to be honest, I haven’t even played 30 second of the game and I’m leaving this review. Games like this don’t get made enough. An open world RPG that’s not lag to win. One that encourages a story, exploration and adventure. I don’t care if the game is in early development and has issues. I fully support the creator and their vision for this project. I can only hope this game will do amazing and they create many like it
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Amazing
This is great
Fun so far
Like the simple controls and graphics
Nice game
I haven’t played that much yet but it seems pretty good so far but in the first quest you need to find the bandits in a cave and it doesn’t tell you where that cave is( i still dont know) but other than that it is good
1st person view for the win!
Calling homage to feelings of the old 1st person view games like Bethesda’s Red Guard, or Ultima’s Underworld. This is a real treat that can be played with a thumb! Def recommended play!
Like old games
No real help to start, prepare to die several times before you understand what to do
Amazing 1 hand RPG
Truthfully I just started. But it’s impressive this has been created by a solo dev. Can’t wait to see what content the future holds for this game. The fact it can be played with one hand is just icing on the cake.
Great
Awesome
Great game
Runs well and seems fun, look forward to see how it improves over time.
Massive Potential for a One Thumb Open World RPG
This is a unique take on an open world first person RPG. The art style is distinctive, charming and polished, and it feels like a distilled version of major open world RPGs, which is hard to come by for mobile games. I’ve been waiting for a portrait mode game like this for a long time, and this one mostly checks the major boxes. The dialog so far is sparse but well written.
Combat is interesting, but needs to feel more responsive. It’s hard to understand the attack cooldown and it’s too easy to accidentally open the menu in combat. Being able to swing more freely would help. Also, armor seems to break quickly and reduces to zero, but I don’t understand how to repair. There’s items for purchase, but it doesn’t seem like you can even see a name for them before you buy.
The biggest problem is the main quest direction. I respect the decision to not tell the player exactly where to go, but it doesn’t seem like the stated design of having the player ask around for clues pans out. I am stuck wondering where the “Rocky Cove” is and I’ve asked every character in the village and wandered the world for hours to no avail, with 0 clues discovered of even what direction I’m supposed to go. Other reviews seem to be mentioning this. A simple compass with hints on a general section would help.
With all that said, this game is a breath of fresh air in the current landscape of shallow, over monetized mobile games and I am enjoying it so far. I hope the developer keeps improving it because the game has massive potential and the core vision is solid.
Combat is interesting, but needs to feel more responsive. It’s hard to understand the attack cooldown and it’s too easy to accidentally open the menu in combat. Being able to swing more freely would help. Also, armor seems to break quickly and reduces to zero, but I don’t understand how to repair. There’s items for purchase, but it doesn’t seem like you can even see a name for them before you buy.
The biggest problem is the main quest direction. I respect the decision to not tell the player exactly where to go, but it doesn’t seem like the stated design of having the player ask around for clues pans out. I am stuck wondering where the “Rocky Cove” is and I’ve asked every character in the village and wandered the world for hours to no avail, with 0 clues discovered of even what direction I’m supposed to go. Other reviews seem to be mentioning this. A simple compass with hints on a general section would help.
With all that said, this game is a breath of fresh air in the current landscape of shallow, over monetized mobile games and I am enjoying it so far. I hope the developer keeps improving it because the game has massive potential and the core vision is solid.
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Just started
Just started right now, but it looked like a lot of fun and my typa game considering you can just play one handed.
Great game!
Awsome game. Just getting started but fun!
Awesome game
Easy to play and fun for on the go.
Really like this one
Can tell this was a passion project. Keep it up!
Excited to try it out
I love open-world RPGs, so this was an instant buy for me. Being single player also helped me made my decision. Looking forward to seeing how it plays out!
Круто наверное
Только начал играть
How do i get into the tomb in the desert?
I killed Morta but i still cannot get into the tomb
Top !
J’adore ce type de jeu de rôle (et j’aime les graphismes de celui ci) : un véritable monde ouvert, une grande liberté de déplacement et de découvertes, des quêtes, des donjons, de l’équipement, des pièges, des énigmes… bref j’ai apprécié chaque minute de jeu. Bravo et merci au développeur ! J’apprécierais une suite ou des DLC avec un monde bien plus grand que celui-ci et quelques évolutions : les armures sont variées mais se détériorent trop rapidement et je ne sais pas comment les réparer, j’aime le fait de pouvoir améliorer mon arme mais j’aimerais avoir plus d’armes à disposition, plus de diversité aussi dans les créatures à combattre. La possibilité de consulter les caractéristiques d’un objet avant de l’acheter, plus de compétences (l’ouverture de serrure est trop peu exploitée), un bateau pour voyager et aller sur d’autres îles, une traduction en Français…
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