Motel Escape Room User Reviews

Top reviews

Should be simply banned!

Garbage clicked on everything still got nothing but junk in inventory that was completely useless. No sound nothing makes sense! How did it make it to the App Store? Don’t waste time downloading!

I love the feeling of real room and real objects to interact with.

This reminds me of a less developed, less complex version of Glitch Games … and Ryme….please make more, this is your niche.

Needs work honestly

I liked the atmosphere and the idea of the real scenes it makes it more scary,
The music is good but hearing it for only 5 minutes can drive people insane let alone 30 minutes.

It’s also glitchy, for example I clicked on some paper somehow that have clues in it then it suddenly disappeared.

The banners when you click on something are annoying, way too big for the screen and you have to click on it more than one time to go away.

I honestly was excited to finish the game but I was disappointed and stopped playing after 5 minutes.
I hope it gets better, this game sounds too good to go to waste, please fix it.
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Y

I’ve looked in every room in it opened everything that I could but never found the key I clicked everywhere and didn’t find the code

Such an amazing Game!

For something some freshmen made is less than 2 months this game is amazing! I would suggest this game to anyone who wants a good puzzle!

Brooooooooooooooo!

All I can say is that it took lots of hardwork, effort, knowledge and myself alone, but in the end, it was chill

It was stressful but fun.

It was not easy to find the code. It took us like 4 tries to get in with 4 people it took us a long time. But we like how it looked scary and the sound was intense.

Fun, with some caveats

As the game-loading screen suggests, this game appears to be a project by a group of high school Comp Sci students. Don’t expect big-studio quality. The programmers were likely working under pressure with a small budget and tight time constraints.

That being said, I was pleasantly surprised. The puzzles weren’t what I’m used to in escape games, which made them more difficult than I’m accustomed to. It’s ad-free, with hints, which is great. The caveat: it’s a timed game, and each hint you use knocks about two minutes off the clock.

I lost my first run-through of the game. Made it through the second with time to spare. That’s generally a sign of a good game (IMO).

There are flaws. The pacing seems off. Check inventory frequently, because it’s not consistently apparent that a new item has been added. Steps need to be accomplished in a certain order, which seems arbitrary.

Flaws aside, and bearing in mind that this is likely their first attempt at game development, a 4 is in order. Typically I’d say 3, but it feels like this is the start of a learning curve, and these young people show promise. Would play any follow-up. Nice job!
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Response from developer

Thank you so much for your feedback! Very perceptive that you knew we were a group of high school students. We are a group of freshman and we had three weeks to write this app for our final project. Thank you for taking the time to write this review!