Mystery Trackers
Fell short of expectations
Mystery trackers : The shrouded Village
The shrouded village
I am so very happy for this. I am enjoying this journey! Ok the conversations were hard to read
The shrouded village
I am so very happy for this. I am enjoying this journey!
Still needs fixing
Update: You asked for feedback about what issues haven’t been fixed?!?! Hello, everyone has said the inventory is too small. It has now been 3 weeks with nothing fixed. I did go ahead and purchase the game, played with trying to read the small inventory. Elephant games have always been the best. Why you would think changing the inventory size would be a good thing!! It was a good game to play, but keeping my stars the same, as you are not listening to your player’s feedback.
Still needs fixing
Response from developer
Hi im4noles2! Thanks for playing and for sharing your thoughts. Could you please tell us which issues you’ve noticed in the demo? Our team will check them right away. We hope you’ll update your rating once everything is fixed — your feedback really helps improve this mystery adventure.
Just OK
What were you thinking?
Needs updating
Mystery trackers
Mystery Trackers: The Shrouded Village by LynxMinx
It is very apparent how cheaply you are making these games, with no zoom in the HO scenes, and the inability to read text or figure out what the inventory tools are at a glance(at least you labeled them). I have noticed from reading the reviews on other games that all of your text is so tiny that the gamers cannot read it. This is making it incredibly difficult for them to understand the storyline or plan their next move. No OTHER developer gives us such tiny text! This will be a major source of revenue loss. Give us back normal size text, a larger inventory bar, and zoom for the HO scenes. You do realize that your target demographic is women over the age of 55, and not everyone has great eyesight, but you have taken it way too far. We don’t need eye strain!
Mystery Trackers: The Shrouded Village by LynxMinx
It is very apparent how cheaply you are making these games, with no zoom in the HO scenes, and the inability to read text or figure out what the inventory tools are at a glance(at least you labeled them).
